Monkey Island 1&2 - Soundtrack (Best Of) - Roland MT-32
Monkey Island is a series of adventure games. The series debuted in 1990 with The Secret of Monkey Island and the second game, Monkey Island 2: LeChuck's Revenge from 1991.
0:00:00 - Monkey Island 2 - Main Theme
0:04:10 - Monkey Island 2 - Woodtick
0:08:25 - Monkey Island - Main Theme
0:11:17 - Monkey Island - Scumm Bar
0:12:40 - Monkey Island 2 - Captain Kate's Boat / Booty Island
0:17:42 - Monkey Island 2 - Woodtick Revisited
0:20:28 - Monkey Island - Ending
0:22:25 - Monkey Island 2 - Phatt Isle Alley
0:24:47 - Monkey Island 2 - Captain Dread
0:26:45 - Monkey Island 2 - Cemetery
0:28:29 - Monkey Island - The Fabulous Fettucini Brothers
0:30:03 - Monkey Island - Sea Monkey
0:31:21 - Monkey Island 2 - Ending
LeChuck's Revenge was the first title to use Michael Land's and Peter McConnell's iMUSE audio sequencing MIDI engine that enabled the compositions in the game to change interactively depending on the current environment or situation. Its capabilities are extensively explored in the game, with progressive music arrangements adapting to the story on screen for most of the game, and with logical transitions from one piece to another.
For instance, the first town of Woodtick has its own theme, but every location or character the player visits within the town will produce seamless variations on the town theme, introducing new melodies, instruments, or changing the arrangement of the piece completely. The DOS version uses a variation on the MIDI system, played back by either an internal speaker, the FM synthesis of an AdLib or Sound Blaster sound card, or any other soundbank of an external, MIDI-compatible source, such as that of a Roland MT-32 sound module popular at the time.
It's important to note that all MIDI files used in the game were recordings of hand-played performances over an MIDI controller, adding to the lively feeling of the soundtrack.
Played through MUNT - MT - 32 Emulator
Видео Monkey Island 1&2 - Soundtrack (Best Of) - Roland MT-32 канала Best Retro Games & Soundtracks
0:00:00 - Monkey Island 2 - Main Theme
0:04:10 - Monkey Island 2 - Woodtick
0:08:25 - Monkey Island - Main Theme
0:11:17 - Monkey Island - Scumm Bar
0:12:40 - Monkey Island 2 - Captain Kate's Boat / Booty Island
0:17:42 - Monkey Island 2 - Woodtick Revisited
0:20:28 - Monkey Island - Ending
0:22:25 - Monkey Island 2 - Phatt Isle Alley
0:24:47 - Monkey Island 2 - Captain Dread
0:26:45 - Monkey Island 2 - Cemetery
0:28:29 - Monkey Island - The Fabulous Fettucini Brothers
0:30:03 - Monkey Island - Sea Monkey
0:31:21 - Monkey Island 2 - Ending
LeChuck's Revenge was the first title to use Michael Land's and Peter McConnell's iMUSE audio sequencing MIDI engine that enabled the compositions in the game to change interactively depending on the current environment or situation. Its capabilities are extensively explored in the game, with progressive music arrangements adapting to the story on screen for most of the game, and with logical transitions from one piece to another.
For instance, the first town of Woodtick has its own theme, but every location or character the player visits within the town will produce seamless variations on the town theme, introducing new melodies, instruments, or changing the arrangement of the piece completely. The DOS version uses a variation on the MIDI system, played back by either an internal speaker, the FM synthesis of an AdLib or Sound Blaster sound card, or any other soundbank of an external, MIDI-compatible source, such as that of a Roland MT-32 sound module popular at the time.
It's important to note that all MIDI files used in the game were recordings of hand-played performances over an MIDI controller, adding to the lively feeling of the soundtrack.
Played through MUNT - MT - 32 Emulator
Видео Monkey Island 1&2 - Soundtrack (Best Of) - Roland MT-32 канала Best Retro Games & Soundtracks
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