Dishonored: Kill Cascade (Expert) - One Long Jump (390 m, 21.54 s, 51434 points)
Kill Cascade (Expert) challenge from Dunwall City Trials DLC completed in a single continuous jump starting on the first platform and ending with the Empress' assassination.
Jump height: 390 meters. Time: 00'21"54. Score: 51434 points.
The jump was made possible by the fact that landing straight on someone's head Mario-style allows me to completely negate the damage from the fall without losing momentum -- and it does not reset the height counter for the jump.
You may notice by looking at the score screen at 0:30 that 21"54 is not my best time -- I have a slightly faster 17"53 record. I got it using the exact same approach, with the only difference being that when I landed on the red guard's head at 0:13 he glitched and propelled me ~50 meters forward (instead of 5 meters, like he did in the video) towards the final drop, allowing me to bypass 0:14-0:21 section completely and saving 4 seconds. And it wasn't just a one-time occurrence because I managed to get it to work several times.
Unfortunately, I was unable to reproduce this glitch on video, even though I replayed the challenge like 300 times trying to do that. The only explanation I can think of is that normally I play at 60 fps and during the recording FRAPS limited my fps to 30, which made the physics engine behave differently.
Видео Dishonored: Kill Cascade (Expert) - One Long Jump (390 m, 21.54 s, 51434 points) канала prenatual
Jump height: 390 meters. Time: 00'21"54. Score: 51434 points.
The jump was made possible by the fact that landing straight on someone's head Mario-style allows me to completely negate the damage from the fall without losing momentum -- and it does not reset the height counter for the jump.
You may notice by looking at the score screen at 0:30 that 21"54 is not my best time -- I have a slightly faster 17"53 record. I got it using the exact same approach, with the only difference being that when I landed on the red guard's head at 0:13 he glitched and propelled me ~50 meters forward (instead of 5 meters, like he did in the video) towards the final drop, allowing me to bypass 0:14-0:21 section completely and saving 4 seconds. And it wasn't just a one-time occurrence because I managed to get it to work several times.
Unfortunately, I was unable to reproduce this glitch on video, even though I replayed the challenge like 300 times trying to do that. The only explanation I can think of is that normally I play at 60 fps and during the recording FRAPS limited my fps to 30, which made the physics engine behave differently.
Видео Dishonored: Kill Cascade (Expert) - One Long Jump (390 m, 21.54 s, 51434 points) канала prenatual
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