Sonic Colors (60 FPS) - Full Playthrough (All S Ranks)
Now, what are my thoughts for the game as a whole? Despite some blocky level design and overabundance of 2D sections, as well as being a slower game than Unleashed by quite a decent amount... I still liked it :). I mean, I bothered to S rank all of the game so that's pretty obvious. :))
How does it stack up against Unleashed? Well, it's kind of hard to say, since Colors goes for a more methodical, wholesome platforming experience as opposed to the in-your-face adrenaline rush that is Unleashed.
What Colors trades for in speed gains in level design density and replayability. While the level design itself can get too blocky at times, how Sonic controls in Colors more than makes up for it. Also, the wisps, while being gimmicks than straight up power-ups, are the kind of gimmicks that complement the platforming present in Colors and not hinder it.
Basically, Unleashed and Colors are 2 sides of the same coin. Some may like the former more, some may like the latter more, some may like both (like yours truly :D)... but both games don't reach that perfect balance between speed, platforming and exploration quite yet.
All footage was recorded using Nvidia Shadowplay at 1080p 60 FPS. Please excuse the little stutters the game suffers at certain parts. It only happens when recording since it puts a serious load on the HDD.
System specs for those interested:
CPU - Intel Core i7 2600 @ 3.4 ghz (with Turbo Boost Enabled)
Motherboard - ASRock H61M-DGS
GPU - MSI GTX 1050 Ti Aero 4 GB
RAM - 2x4 GB DDR3 Kingston HyperX Savage CL9 @ 1600 mhz
HDD - Western Digital Caviar Blue 1 TB
PSU - SIrtec High Power Element Bronze 500 W
Time Stamps:
0:00 - Intro
2:10 - Tropical Resort
16:53 - Sweet Mountain
35:59 - Starlight Carnival
57:14 - Planet Wisp
1:13:48 - Aquarium Park
1:36:31 - Asteroid Coaster
1:55:48 - Terminal Velocity
2:02:10 - Credits
The orchestral version of "Reach for the Stars" is my favorite final boss theme from the Sonic franchise BTW. :3
Видео Sonic Colors (60 FPS) - Full Playthrough (All S Ranks) канала Marius Urucu
How does it stack up against Unleashed? Well, it's kind of hard to say, since Colors goes for a more methodical, wholesome platforming experience as opposed to the in-your-face adrenaline rush that is Unleashed.
What Colors trades for in speed gains in level design density and replayability. While the level design itself can get too blocky at times, how Sonic controls in Colors more than makes up for it. Also, the wisps, while being gimmicks than straight up power-ups, are the kind of gimmicks that complement the platforming present in Colors and not hinder it.
Basically, Unleashed and Colors are 2 sides of the same coin. Some may like the former more, some may like the latter more, some may like both (like yours truly :D)... but both games don't reach that perfect balance between speed, platforming and exploration quite yet.
All footage was recorded using Nvidia Shadowplay at 1080p 60 FPS. Please excuse the little stutters the game suffers at certain parts. It only happens when recording since it puts a serious load on the HDD.
System specs for those interested:
CPU - Intel Core i7 2600 @ 3.4 ghz (with Turbo Boost Enabled)
Motherboard - ASRock H61M-DGS
GPU - MSI GTX 1050 Ti Aero 4 GB
RAM - 2x4 GB DDR3 Kingston HyperX Savage CL9 @ 1600 mhz
HDD - Western Digital Caviar Blue 1 TB
PSU - SIrtec High Power Element Bronze 500 W
Time Stamps:
0:00 - Intro
2:10 - Tropical Resort
16:53 - Sweet Mountain
35:59 - Starlight Carnival
57:14 - Planet Wisp
1:13:48 - Aquarium Park
1:36:31 - Asteroid Coaster
1:55:48 - Terminal Velocity
2:02:10 - Credits
The orchestral version of "Reach for the Stars" is my favorite final boss theme from the Sonic franchise BTW. :3
Видео Sonic Colors (60 FPS) - Full Playthrough (All S Ranks) канала Marius Urucu
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