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That Time a Video Game had an Economy Almost as Strong as Russia

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In this video:

In late 2001 an economist called Edward Castronova made tsunami sized waves in the world of economics when he published a paper claiming that an isolated place called Norrath had a currency stronger than that of the Japanese Yen- an especially bold claim considering Norrath had less than a million inhabitants, had only existed for about two years and didn’t exist physically. Yes, Norrath was entirely virtual and populated exclusively by players of the video game EverQuest.

Want the text version?: http://www.todayifoundout.com/index.php/2019/03/that-time-a-video-game-had-an-economy-almost-as-strong-as-russia/

Sources:

https://books.google.co.uk/books?id=nYyJAwAAQBAJ&pg=PA232&dq=everquest+economy&hl=en&sa=X&ved=0ahUKEwia78vSzIzaAhVCWsAKHV_sBBIQ6AEIJzAA#v=onepage&q=everquest%20economy&f=false
http://www.slate.com/articles/business/the_dismal_science/2003/02/fantasy_economics.html
https://poseidon01.ssrn.com/delivery.php?ID=319121006065082088009097075099108104024074007011089060073094000006097029114042099028119062042100064115126025015012036003050068008103093118075031113102121110053087086072000074069027109087030016096109091000086094088106069121005117072094017112009&EXT=pdf
http://news.bbc.co.uk/1/hi/sci/tech/1899420.stm
https://books.google.co.uk/books?id=QCmBDAAAQBAJ&pg=PA58&dq=everquest+economy&hl=en&sa=X&ved=0ahUKEwiU-ae3y4zaAhVqJcAKHVfRCDkQ6AEIUzAI#v=onepage&q=everquest%20economy&f=false
https://books.google.co.uk/books?id=r36qpCjBIuMC&pg=PA209&dq=everquest+economy&hl=en&sa=X&ved=0ahUKEwia78vSzIzaAhVCWsAKHV_sBBIQ6AEILjAB#v=onepage&q=everquest%20economy&f=false
https://books.google.co.uk/books?id=r36qpCjBIuMC&pg=PA209&dq=everquest+economy&hl=en&sa=X&ved=0ahUKEwia78vSzIzaAhVCWsAKHV_sBBIQ6AEILjAB#v=onepage&q=everquest%20economy&f=false
https://books.google.co.uk/books?id=LXGL9iBAzpYC&pg=PA297&dq=everquest+economy&hl=en&sa=X&ved=0ahUKEwia78vSzIzaAhVCWsAKHV_sBBIQ6AEINDAC#v=onepage&q=everquest%20economy&f=false
https://en.wikipedia.org/wiki/Virtual_economy
https://en.wikipedia.org/wiki/EverQuest
https://psmag.com/economics/the-real-value-of-virtual-economies-eve-world-of-warcraft-64593
https://www.theregister.co.uk/2001/02/12/whatever_happened_to_the_everquest/
https://thewalrus.ca/game-theories/
https://www.policygenius.com/blog/world-of-warcraft-video-game-economy/
https://www.washingtonpost.com/news/wonk/wp/2012/09/28/the-economics-of-video-games/?noredirect=on&utm_term=.9d028943d4b8
https://www.citylab.com/life/2014/09/what-can-we-learn-from-the-wealth-of-virtual-nations/379538/

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1 апреля 2019 г. 22:00:01
00:11:14
Яндекс.Метрика