Viewtiful Joe Commentary
This video follows on from my Devil May Cry Commentary which I recommend watching first, link below. There are flashing lights in the opening cutscene which could be a problem for some viewers.
Devil May Cry Commentary: https://www.youtube.com/watch?v=b5v7NLT5fS0
Patreon: https://www.patreon.com/matthewmatosis
- Sources -
Devil May Cry 2 under new management (Kamiya interview with 1UP about Ōkami, circa 2006):
https://www.youtube.com/watch?v=TpdZUaUlvbw
Ōkami as Clover’s debut original title (I probably should’ve attributed this quote to Kamiya instead of Inaba but Inaba echos the sentiment further in):
http://web.archive.org/web/20160220082156/http://shmuplations.com/okami/
Co-op was under consideration:
https://web.archive.org/web/20060903125433/www.gamebunker.com/install/pages.php?id=80
Joe doesn’t look cool (Kamiya interview with 1UP about Ōkami, circa 2006, same as above):
https://www.youtube.com/watch?v=TpdZUaUlvbw
HMD means His Master’s Dance (this can also be seen on a poster during the end credits): https://web.archive.org/web/20161030005624/https://twitter.com/PG_kamiya/status/41702143446487040
Mikami’s advice to focus on the good:
http://web.archive.org/web/20180225140823/http://www.ign.com/articles/2017/06/06/the-future-of-platinumgames-ign-first
Kamen Rider influenced boss design:
https://web.archive.org/web/20200103230228/https://twitter.com/PG_kamiya/status/250137692195676161
Slow Mo Fast Walking was added late in development (Kamiya’s Bayonetta commentary Chapter 3, Verse 7):
https://www.youtube.com/watch?v=rzD-7Xm_VJI&feature=youtu.be&list=PLEYQ6LrlM_rGWmOvdvnyU1aS4VuqusAVu&t=263
Inaba on difficulty escalation (2016 GDC talk “Action Without Borders”):
https://www.youtube.com/watch?v=wrw2IP6pZu0
Bayonetta at a lower speed (Hidekimatic Play from the PlatinumGames channel):
https://www.youtube.com/watch?v=ZKLgEV5DycU
VFX inspiration and Inaba’s ultimatums (Iwata Asks The Wonderful 101, Part 5):
https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-The-Wonderful-101-Hideki-Kamiya/The-Wonderful-101-Hideki-Kamiya/5-The-God-of-Video-Games-Descends/5-The-God-of-Video-Games-Descends-791139.html
V-Film placement (Iwata Asks The Wonderful 101, Part 3):
https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-The-Wonderful-101-Hideki-Kamiya/The-Wonderful-101-Hideki-Kamiya/3-Games-Hold-the-Answer/3-Games-Hold-the-Answer-791040.html
Inaba discusses Ōkami and Kamiya’s directorial style (Inaba interview with 1UP about Ōkami, circa 2006):
https://www.youtube.com/watch?v=7U0I2H7hS9E
Objection:
https://web.archive.org/web/20141008002609/http://www.officialnintendomagazine.co.uk/58163/features/interview-shu-takumi-on-the-phoenix-wright-trilogy/?page=2
Dante & Trish:
https://web.archive.org/web/20200103231909/https://twitter.com/pg_kamiya/status/26431824683
https://web.archive.org/web/20191208154600/https://twitter.com/PG_kamiya/status/1203692978578919425
Видео Viewtiful Joe Commentary канала Matthewmatosis
Devil May Cry Commentary: https://www.youtube.com/watch?v=b5v7NLT5fS0
Patreon: https://www.patreon.com/matthewmatosis
- Sources -
Devil May Cry 2 under new management (Kamiya interview with 1UP about Ōkami, circa 2006):
https://www.youtube.com/watch?v=TpdZUaUlvbw
Ōkami as Clover’s debut original title (I probably should’ve attributed this quote to Kamiya instead of Inaba but Inaba echos the sentiment further in):
http://web.archive.org/web/20160220082156/http://shmuplations.com/okami/
Co-op was under consideration:
https://web.archive.org/web/20060903125433/www.gamebunker.com/install/pages.php?id=80
Joe doesn’t look cool (Kamiya interview with 1UP about Ōkami, circa 2006, same as above):
https://www.youtube.com/watch?v=TpdZUaUlvbw
HMD means His Master’s Dance (this can also be seen on a poster during the end credits): https://web.archive.org/web/20161030005624/https://twitter.com/PG_kamiya/status/41702143446487040
Mikami’s advice to focus on the good:
http://web.archive.org/web/20180225140823/http://www.ign.com/articles/2017/06/06/the-future-of-platinumgames-ign-first
Kamen Rider influenced boss design:
https://web.archive.org/web/20200103230228/https://twitter.com/PG_kamiya/status/250137692195676161
Slow Mo Fast Walking was added late in development (Kamiya’s Bayonetta commentary Chapter 3, Verse 7):
https://www.youtube.com/watch?v=rzD-7Xm_VJI&feature=youtu.be&list=PLEYQ6LrlM_rGWmOvdvnyU1aS4VuqusAVu&t=263
Inaba on difficulty escalation (2016 GDC talk “Action Without Borders”):
https://www.youtube.com/watch?v=wrw2IP6pZu0
Bayonetta at a lower speed (Hidekimatic Play from the PlatinumGames channel):
https://www.youtube.com/watch?v=ZKLgEV5DycU
VFX inspiration and Inaba’s ultimatums (Iwata Asks The Wonderful 101, Part 5):
https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-The-Wonderful-101-Hideki-Kamiya/The-Wonderful-101-Hideki-Kamiya/5-The-God-of-Video-Games-Descends/5-The-God-of-Video-Games-Descends-791139.html
V-Film placement (Iwata Asks The Wonderful 101, Part 3):
https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-The-Wonderful-101-Hideki-Kamiya/The-Wonderful-101-Hideki-Kamiya/3-Games-Hold-the-Answer/3-Games-Hold-the-Answer-791040.html
Inaba discusses Ōkami and Kamiya’s directorial style (Inaba interview with 1UP about Ōkami, circa 2006):
https://www.youtube.com/watch?v=7U0I2H7hS9E
Objection:
https://web.archive.org/web/20141008002609/http://www.officialnintendomagazine.co.uk/58163/features/interview-shu-takumi-on-the-phoenix-wright-trilogy/?page=2
Dante & Trish:
https://web.archive.org/web/20200103231909/https://twitter.com/pg_kamiya/status/26431824683
https://web.archive.org/web/20191208154600/https://twitter.com/PG_kamiya/status/1203692978578919425
Видео Viewtiful Joe Commentary канала Matthewmatosis
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