- Популярные видео
- Авто
- Видео-блоги
- ДТП, аварии
- Для маленьких
- Еда, напитки
- Животные
- Закон и право
- Знаменитости
- Игры
- Искусство
- Комедии
- Красота, мода
- Кулинария, рецепты
- Люди
- Мото
- Музыка
- Мультфильмы
- Наука, технологии
- Новости
- Образование
- Политика
- Праздники
- Приколы
- Природа
- Происшествия
- Путешествия
- Развлечения
- Ржач
- Семья
- Сериалы
- Спорт
- Стиль жизни
- ТВ передачи
- Танцы
- Технологии
- Товары
- Ужасы
- Фильмы
- Шоу-бизнес
- Юмор
Tutorial - Procedural Heightmap Modeling with Substance Designer
This piece of work contains no 3d geometry. By procedurally created 6 set of textures, 6 planar planes are displaced by height maps to form this water pistol. I have similar works like this but this time I made the displacement system like "plastic injection molding" with thickness. So the best way to show this, was defining a material like translucent plastic shell. I hope you like the result.
You can get more info about the project on my artstation page.
https://www.artstation.com/artwork/eRP80P
You can find a similar project which is an handheld game console by this link:
https://www.artstation.com/artwork/zxQYZL
0:00 Introduction sorry for _this kind of_ poisoning
3:31 Heightmap Modeling pistol's outer shell
2:47:44 Heightmap Modeling pistol's inner shell
2:53:58 Exporting for the first time
2:56:26 Adding Planes and defining materials in Modo
3:11:26 Revisions on shell textures and materials
3:32:16 Heightmap modeling pump system
4:20:52 Exporing Pump textures and material settings in Modo
4:34:59 Finalization
Видео Tutorial - Procedural Heightmap Modeling with Substance Designer канала Cem TEZCAN
You can get more info about the project on my artstation page.
https://www.artstation.com/artwork/eRP80P
You can find a similar project which is an handheld game console by this link:
https://www.artstation.com/artwork/zxQYZL
0:00 Introduction sorry for _this kind of_ poisoning
3:31 Heightmap Modeling pistol's outer shell
2:47:44 Heightmap Modeling pistol's inner shell
2:53:58 Exporting for the first time
2:56:26 Adding Planes and defining materials in Modo
3:11:26 Revisions on shell textures and materials
3:32:16 Heightmap modeling pump system
4:20:52 Exporing Pump textures and material settings in Modo
4:34:59 Finalization
Видео Tutorial - Procedural Heightmap Modeling with Substance Designer канала Cem TEZCAN
Комментарии отсутствуют
Информация о видео
13 ноября 2024 г. 21:23:46
04:40:24
Другие видео канала




















