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Descriptor Indexing // Vulkan For Beginners #26

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In this video we learn how to use descriptor indexing in order to reduce the total number of descriptor sets that the application needs to manage.

🔥 See the list of the books that I'm using as background information for my tutorials: https://ogldev.org/books.html. I highly recommend them for learning more about OpenGL and Vulkan. These are affiliate links so if you use them to buy any of the books the price is the same for you and I will get a small commission (thank-you!).

📚 Timecodes 📚
0:00 Intro
0:27 Background
02:30 Planning
03:59 Enabling descriptor indexing
04:54 New descriptor layout
07:07 Descriptor set allocation
07:35 Descriptor set update
08:51 Descriptor pool fixes
10:12 VkModel class update
11:19 Command buffer recording
12:38 Meta data creation
13:52 Vertex shader changes
15:03 Fragment shader changes
16:35 Outro

Make sure to watch all the previous tutorials in the "Vulkan For Beginners" playlist at https://www.youtube.com/playlist?list=PLA0dXqQjCx0RntJy1pqje9uHRF1Z5vZgA

Please visit https://ogldev.org to see more of my tutorials on modern OpenGL.

🔥Link to source:
https://github.com/emeiri/ogldev/tree/master/Vulkan/Tutorial26
If you want to get the same version of the code that was used in the video checkout the tag 'VULKAN_26'

🔥Vulkan specification:
https://vulkan.lunarg.com/doc/view/1.3.204.1/windows/1.3-extensions/vkspec.html

Feel free to comment below.

🔗Contacts:
🔹Email: ogldev1@gmail.com
🔹Instagram: @ogldev1
🔹Github: https://github.com/emeiri/ogldev.git
🔹TikTok - https://www.tiktok.com/@ogldev
🔹Twitter: @ogldev
🔹Discord: https://discord.gg/CZdVwZgTYk
🔹One time donations (Paypal): https://ogldev.org/donate.html
🔹Patreon: https://www.patreon.com/ogldev

🙏Credits:
🔹Video by Daniel and Orpheline from https://Pixabay.com
🔹Sound effects by https://Zapsplat.com

Enjoy,

Etay Meiri

#vulkan

Видео Descriptor Indexing // Vulkan For Beginners #26 канала OGLDEV
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