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Bayes' Theorem & The Implications Of Compound Probability, Understanding + Design

In this lecture explore how a probability formula from an 18th century Mathematician parallels the graphic design process. Throughout I touch on concepts of objectivity, subjectivity, and how to negotiate the designer-client relationship in terms of revisions and dealing with feedback.

Whole lecture with notes/outline:
https://www.fictionalhead.com/instruction/view/bayes-theorem-the-implications-of-compound-probability-understanding-design

Key Takeaways
• ASK QUESTIONS: Get as much information as possible before starting.
• ROLL WITH THE PUNCHES: Try not to think of revision as being ‘wrong’, but rather as helping clarify future ‘right’
• VALUE THE PAST: All prior interactions influence current ones.
• THE DONUT HOLE: When you define something, you inherently define its opposite. BOTH are important.

Links and references for additional research:

Wikipedia - Bayes Theorem:
https://en.wikipedia.org/wiki/Bayes%27_theorem

Veritasium - The Bayesian Trap:
https://www.youtube.com/watch?v=R13BD8qKeTg

Why The Majority Is Always Wrong - Paul Rulkens:
https://www.youtube.com/watch?v=VNGFep6rncY

Overcoming Blank Page Syndrome:
https://heidicohen.com/overcome-blank-blog-post-syndrome/

Видео Bayes' Theorem & The Implications Of Compound Probability, Understanding + Design канала Fictionalhead
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10 июля 2020 г. 2:37:53
00:29:05
Яндекс.Метрика