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MagicaVoxel Tutorials - Texturing Floors

This video goes through modeling and texturing various types of floors using shaders to make the process quick and easy.

Here is the drive link to my shaders folder:
https://drive.google.com/drive/folders/10sfl7Og5uspGtCWsp1S2_fDdPbKGkuDW

To download the whole folder, you should see a down arrow next to the shader tab right below the search bar in your Google Drive. Just click on it, select download, and extract the folder to your shaders folder in MV. It is important you extract them or they may not work.

Please note that the shaders in the folder are not mine and are a consolidation of the shaders I found online to be useful for me.

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--------------------------------Credit to the shaders are listed below---------------------------------

***Gear, mandelbulb, poly, round, sphere, stair, torus - Ephtracy

***Plants, nature, crystal+, kryptonite, arches & pillars, sci-fi gen, roof, rope, spring, colorizer - Mode_Vis
https://gumroad.com/mode_vis?sort=newest

***bricks, bricks_vert, bx, by, bzx, bzy, case, cover, diagonal_lines, flood,
flood2, height, line, noise, outline, outline2, py, py2, pyramid, pyramid2, rand
random, round, sand, sand2, slice_x, slice_y, slice_z, soil, soil_replace, soil2 soil3, sx, sy, sz, tiles, wave, weave, zigzag- Lachlan McDonald
https://github.com/lachlanmcdonald/ma...

*** tergen, tergen2, cave, flow, flow2, project, lifegame, drop, cubefill - CodingEric
https://github.com/CodingEric/Erics-M...

Видео MagicaVoxel Tutorials - Texturing Floors канала ArtChanny
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Информация о видео
1 ноября 2020 г. 21:28:53
00:12:59
Яндекс.Метрика