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Pose to Pose Animation in Maya – Identifying Key Poses & Blocking

This is where animation truly begins.

In this lesson, we walk through the pose to pose animation method, focusing on how to identify strong key poses and block them out clearly before refining motion.

Using our robot animation, I demonstrate how to:

Analyze the shot and animation intent

Identify storytelling and mechanical key poses

Place keyframes for major poses only

Create a readable animation block-out

This step is about clarity, structure, and intent—not polish.

What you’ll learn in this video

What pose to pose animation is

How to identify strong key poses

Blocking animation using keyframes

Thinking in poses instead of motion curves

Setting up a solid foundation for refinement

This lesson focuses on blocking only.
Breakdowns, in-betweens, and curve refinement are covered in later videos.

🎓 From My Full Course

This lesson is taken from my complete Udemy course:

Complete 3D Animation Masterclass: Create Animated Shorts
Beginner to Advanced – Maya, Photoshop, After Effects & Audacity

👉 Full course here:
https://www.udemy.com/course/3danimationmasterclass

🧠 Why This Matters

Strong animation starts with strong poses.

Blocking with the pose to pose method helps you:

Solve animation problems early

Focus on storytelling and mechanics

Avoid polishing bad animation

Work the way professionals do

This step determines the quality of everything that follows.

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