Загрузка страницы

Let me ruin CS:GO's Blacksite for you

For a start, it's mostly green!

Blacksite, as a Source map, is a work of art. But there are also problems with it! I talk about it's design and why it's so good, but also so, so, so, so, so, so bad.

0:42 - How Source tries not to draw everything at once... and why it's forced to with Blacksite
1:46 - The ground doesn't hide what's behind it!
2:46 - Blacksite's Blackout Problem
4:29 - LOD and Blacksite not using them
5:45 - Grass - something Blacksite gets right!
7:03 - Fading out cover at a distance
8:33 - Fog
9:36 - Important Distances to know
10:03 - How fair is Blacksite's fog?
10:41 - Fog and skyboxes - helping Blacksite to look big?
11:40 - The hole in the world and Blacksite's botched attempts to hide it
12:35 - Keeping towers visible beyond the rendered range
13:18 - Conclusion and why Valve are proud of themselves.

Blackretina's and Slothsquadron's Weapon Spreadsheet - https://docs.google.com/spreadsheets/d/11tDzUNBq9zIX6_9Rel__fdAUezAQzSnh5AVYzCP060c/edit#gid=0

Check out my channels:
● 3kliksphilip: https://www.youtube.com/3kliksphilip
● 2kliksphilip: https://www.youtube.com/2kliksphilip
● kliksphilip: https://www.youtube.com/kliksphilip

Other information you might like:
● Website: http://3kliksphilip.com
● Twitter: https://twitter.com/3kliksphilip
● PC Specs: Ryzen 1800X, 32 GB RAM, Geforce 1080

Видео Let me ruin CS:GO's Blacksite for you канала 3kliksphilip
Показать
Комментарии отсутствуют
Введите заголовок:

Введите адрес ссылки:

Введите адрес видео с YouTube:

Зарегистрируйтесь или войдите с
Информация о видео
12 января 2019 г. 21:58:15
00:14:28
Яндекс.Метрика