Building BIG games (and mmos) w/ unity
If you want to build large scale games in unity, unreal, or any other engine, these are 12 of the important rules you'll want to follow. We'll start with tips that I'd recommend for any type of game, single player, multiplayer, fps, rts, etc.. then transition into a few rules that are very specific to MMOs and online games. We'll talk a bit about solid principles, refactoring, cleaning code, testing, networking, what to trust, and a whole lot more.
More Info: https://unity3d.college
Join the Group: http://unity3d.group
Patreon: https://patreon.com/unity3dcollege
Architecture Course: https://game.courses/architecture?ref=15
Видео Building BIG games (and mmos) w/ unity канала Jason Weimann
More Info: https://unity3d.college
Join the Group: http://unity3d.group
Patreon: https://patreon.com/unity3dcollege
Architecture Course: https://game.courses/architecture?ref=15
Видео Building BIG games (and mmos) w/ unity канала Jason Weimann
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