Загрузка страницы

🔟Starting Tips & Tricks for Going Medieval | Heal wounds, Summer Basement, Find iron, Hunt Grow food

These 10 tips for Going Medieval will be about healing, tending, villagers wounds, how to handle summer heat waves and keep food fresh in a basement, where and how to find iron for crafting, what plants you can grow on your own fields to make more food, how to hunt wildlife and prepare meat for winter, alongside many more important tips which will help you develop your new colony. I will also talk about tricks to make a lot more wood from new trees, be more efficient in building, how to best fight off bandits and specialize new villagers among others.

🍒How to Start a colony in Going Medieval: https://youtu.be/5AbgRl__vmo
🍺Thirsty villagers! How to make wine, beer & ale: https://youtu.be/Nwduohg0iWI
🧱 Building tips: Basements, Temperature & Insulation: https://youtu.be/Vza4R7LJCyU

⭐ MORE UPCOMING STRATEGY GAMES⭐
https://www.youtube.com/playlist?list=PLRYGjguAn0CGWQhD9HzPzC_PJMd2XWWKj

☕ ---Buy me a coffee (donate) ---☕
https://www.buymeacoffee.com/perafilozof
🔹--- Follow me on Twitter ---🔹
https://twitter.com/perafilozof_YT
◀--- Join my Facebook page ---▶
https://www.facebook.com/perafilozof/

Going Medieval is an alternate medieval history colony sim, where you can build a multi-story fortress out of clay, wood, and stone. Your villagers will have needs, feelings, and agendas shaped by the world and its history, and it's up to you to keep them content and sane. Help your villagers claim and defend their own piece of land!

🧱 Going Medieval Gameplay and Features overview:
https://youtu.be/bWu-t9OoKFw

💎Game Previews, Introductions and First look videos:
https://www.youtube.com/playlist?list=PLRYGjguAn0CFpLi_MlTb6PIgLkXQM632Y

Going Medieval transports players to the year 1346, just as the known world began to recover from the calamity known as Black Death. Survivors emerging from society’s ashes migrated and re-settled areas reclaimed by nature. Players will guide their villagers and protect them from outlaws, barbarians, and religious fanatics in a classless, borderless, lawless post-calamity age.

🛒 Store link https://store.steampowered.com/app/1029780/Going_Medieval/

Chapters
0:00 Explanation
0:23 Days & Seasons
0:54 Wood production
1:57 Basement
3:07 Heat waves
4:06 Hunting game
5:06 Raids & combat
5:55 Healing wounds
6:48 Quality crafting
8:34 Iron - ore & ingot
8:41 Trapped villager
9:17 Warming up

Plan, create and build your settlement using a variety of materials at your disposal, protect your villagers from the elements, including hunger, enemies and even the weather, and defend your village from rival factions by building impenetrable, multistory fortresses or strategically placed archers and traps. Observe your villagers, all with unique histories and agendas, to figure out how to best serve them - happy villagers are productive villagers, after all.

Going Medieval’s single-player experience puts you in control in one of the darkest and dangerous periods of humanity’s history - navigate the dangers or perish like so many before you. With almost infinite replayability options, no playthrough is the same.

BUILD YOUR FORTRESS
Design, build and expand your settlement from a small wooden hut into a colossal stone castle. With simple-to-use 3D terrain tools you can create the perfect stronghold, from winding underground caverns to sprawling multi-story forts.

DEFEND YOUR COLONY
This stark post-calamity world is rife with external threats, but you can give your villagers the upper hand in battle by building impenetrable defenses and traps. Research, craft and equip weapons and gear so that they can fight back against unrelenting waves of attackers.

PROTECT YOUR VILLAGERS
Your colonists have more than just raids to contend with. They need protection from starvation and the elements. Stock up on supplies and build shelter to keep them fed and warm. Maintain your villagers’ emotional states, as their moods are affected if their needs and wants aren’t met.

SHAPE YOUR STORY
Increase your populace by helping out strangers in dangerous situations or by taking in like-minded travelers. Your villagers have personal histories and agendas. Get to know them by observing their behavior and relationships with others.

#GoingMedieval#Startingtips#Indiegame

Видео 🔟Starting Tips & Tricks for Going Medieval | Heal wounds, Summer Basement, Find iron, Hunt Grow food канала perafilozof
Показать
Комментарии отсутствуют
Введите заголовок:

Введите адрес ссылки:

Введите адрес видео с YouTube:

Зарегистрируйтесь или войдите с
Информация о видео
2 июня 2021 г. 18:55:47
00:10:29
Другие видео канала
🍒 How to Start a colony in Going Medieval | Make food, build homes, research and defend | Guide #1🍒 How to Start a colony in Going Medieval | Make food, build homes, research and defend | Guide #1🔨 Building tips: Basements, Temperature & Insulation in Going Medieval | How to build rooms for food🔨 Building tips: Basements, Temperature & Insulation in Going Medieval | How to build rooms for foodGoing Medieval | Rimworld - Like Medieval Colony Manager - Let's TryGoing Medieval | Rimworld - Like Medieval Colony Manager - Let's TryGoing Medieval | Survival Mountain | Rimworld - Like Medieval Colony ManagerGoing Medieval | Survival Mountain | Rimworld - Like Medieval Colony ManagerRimworld Ultimate Tips And Tricks For Beginners GuideRimworld Ultimate Tips And Tricks For Beginners GuideStarting w/ NOTHING in Going Medieval | Rimworld - Like Colony BuilderStarting w/ NOTHING in Going Medieval | Rimworld - Like Colony BuilderGoing Medieval - 11 Beginner Tips For A Better KingdomGoing Medieval - 11 Beginner Tips For A Better KingdomGoing Medieval - HALL OF THE MOUNTAIN KING -  (Early Access, Colony Builder) Let's Play, Ep 1Going Medieval - HALL OF THE MOUNTAIN KING - (Early Access, Colony Builder) Let's Play, Ep 1Going Medieval | Ep. 1 | NEW Medieval Kingdom City Builder Survival Crafting Farming and DefensesGoing Medieval | Ep. 1 | NEW Medieval Kingdom City Builder Survival Crafting Farming and Defenses🌐Starting Tips & Tricks for Before We Leave Population, Happiness, Islands, Pollution, Bonuses, Food🌐Starting Tips & Tricks for Before We Leave Population, Happiness, Islands, Pollution, Bonuses, FoodGoing Medieval BEGINNERS GUIDE - Gameplay Tutorial TipsGoing Medieval BEGINNERS GUIDE - Gameplay Tutorial TipsMixing Rimworld, Stonehearth, and a little Dwarf Fortress! – Going Medieval – First TasteMixing Rimworld, Stonehearth, and a little Dwarf Fortress! – Going Medieval – First TasteSlaves, Slavers, and Saviours – Going Medieval – Extended First Taste!Slaves, Slavers, and Saviours – Going Medieval – Extended First Taste!🍺Thirsty villagers! How to make wine, beer & ale in Going Medieval | Crafting at a Brewing station🍺Thirsty villagers! How to make wine, beer & ale in Going Medieval | Crafting at a Brewing stationGoing Medieval Gameplay - A First Look at a new Colony SimulatorGoing Medieval Gameplay - A First Look at a new Colony SimulatorGoing Medieval | NEW Medieval Kingdom City Builder Survival Crafting Farming and Defenses LIVEGoing Medieval | NEW Medieval Kingdom City Builder Survival Crafting Farming and Defenses LIVEGoing Medieval - Ep 1 - Rimworld-esque!Going Medieval - Ep 1 - Rimworld-esque!Raiders Have Broken Into My Fortified Castle - Going MedievalRaiders Have Broken Into My Fortified Castle - Going MedievalGoing Medieval Beta! New Food Storage Solution and GameplayGoing Medieval Beta! New Food Storage Solution and GameplayGoing Medieval - Early Access #1 [FR] Gérer une colonie humaine après l'apocalypse!Going Medieval - Early Access #1 [FR] Gérer une colonie humaine après l'apocalypse!
Яндекс.Метрика