Commander Keen 6 glitchless% (hard) - 13:48.90 (WR)
Commander Keen 6: Aliens Ate My Babysitter! version 1.0, DOSBox version 0.74 at max 100% cycles. The purpose of max cycles is to minimize level loading times.
"Glitchess%" category is defined as ignoring major time-saving glitches to complete levels "as intended". This includes Impossible Bullet Trick, key storage, death exits, and any major map errors. Glitches may occur during the run, but they do not save significant time.
Start time is the frame Keen begins movement; end time is the frame the screen turns black after colliding with Molly (the tied-up person at the end of the run). Frame-count is a 13:48, whereas my own real time measured a low 13:49, it's not much of a difference.
A lot like the run I used to have, except I introduce "true" glitchlessness in Bloogfoods and save a good 25 seconds in other places. Still didn't get good Bobba luck at the Management District, but what are you gonna do?
Видео Commander Keen 6 glitchless% (hard) - 13:48.90 (WR) канала CapnClever
"Glitchess%" category is defined as ignoring major time-saving glitches to complete levels "as intended". This includes Impossible Bullet Trick, key storage, death exits, and any major map errors. Glitches may occur during the run, but they do not save significant time.
Start time is the frame Keen begins movement; end time is the frame the screen turns black after colliding with Molly (the tied-up person at the end of the run). Frame-count is a 13:48, whereas my own real time measured a low 13:49, it's not much of a difference.
A lot like the run I used to have, except I introduce "true" glitchlessness in Bloogfoods and save a good 25 seconds in other places. Still didn't get good Bobba luck at the Management District, but what are you gonna do?
Видео Commander Keen 6 glitchless% (hard) - 13:48.90 (WR) канала CapnClever
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