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"Motorica is plug and play! I didn't need to do any kind of animation data cleanup."

“One button inside Motorica to change the variations on the style.”

That’s how Alex Maniotis, 3rd place winner of Motorica Masters 2025, described his experience working with Motorica.

What stood out to Alex were two things:

First, style control. Using Motorica’s Style Cards, he was able to blend different locomotion styles together and shape the performance exactly how he wanted. Not just motion that follows a path, but motion that feels intentional and believable.

Second, the output quality. When exporting his Motion Factory dataset into Unreal Engine, the animations were clean. No manual cleanup passes. No fixing foot plants. No rebuilding transitions. Just high-quality motion, ready to drop straight into the engine.

Usually he spends time cleaning mocap data.

This time, he didn’t have to.

👉 Watch the full breakdown:
https://www.motorica.com/blog/motorica-masters-2025-animation-competition-3rd-place-alex-maniotis

👉 Explore Motorica or request a demo:
https://www.motorica.com

👉 Connect with Alex:
https://www.linkedin.com/in/alex-maniotis-a6281327/

#MotionMatching #UnrealEngine #TechnicalAnimation #GameDev #GameplayAnimation #AnimationTools #Motorica

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