Crushing Ragdolls in My Medieval Sandbox Game (devlog)
Play the demo: https://trickshotlabs.itch.io/siege-physics-demo
In the devlog, I’m upping the stakes for the ragdoll foot soldiers....
Also I’ll be working on the visuals a little bit, improving the editor, and creating some levels for the demo.
→ Follow me on Twitter: https://twitter.com/SamHGames
--- MUSIC ---
→ Dance to Your Heart's Content by TechnoAxe: https://www.youtube.com/watch?v=w6jWjYVEyJ4
→ Get Happy by Purple Planet Music: https://www.purple-planet.com
→ Party at Station 5 by TechnoAxe: https://www.youtube.com/watch?v=rPCX-hL8eGo
--- UPDATES ---
So I rewrote the majority of the code for the game over about a month and a half. Everything now uses an event system for communication, which helps eliminate dependencies and makes the code base more flexible, extensible, and reusable. Buildobject (the items you build with in the game) have a much more dynamic structure, making it much easier to create new buildobjects and add custom functionality. There’s also a new camera controller, which is still in progress, a totally new system for forming connections, and a new save/load level system. Some other random additions include tracking selected objects and the ability to edit multiple objects at a time. THere are still a few things I want to completely redo, like the inventory and the edit menu, but they work fine for now, so I’ll wait until after the demo is out to work on those.
--- GAME INFO ---
Siege Physics is a 2D physics-based puzzle game I'm developing with the Unity 3D game engine. You are tasked with building siege engines to transport the ragdoll foot soldier across enemy territory. Fed up with his siege engine genius being ignored due to his low status in feudal society, our protagonist has decided to single-handedly take over kingdoms and stuff.
To play, drag objects from an inventory into the scene and connect them together. Press play to watch chaos ensue. Create catapults, trebuchets, vehicles, and much more!
Видео Crushing Ragdolls in My Medieval Sandbox Game (devlog) канала Sam Hogan
In the devlog, I’m upping the stakes for the ragdoll foot soldiers....
Also I’ll be working on the visuals a little bit, improving the editor, and creating some levels for the demo.
→ Follow me on Twitter: https://twitter.com/SamHGames
--- MUSIC ---
→ Dance to Your Heart's Content by TechnoAxe: https://www.youtube.com/watch?v=w6jWjYVEyJ4
→ Get Happy by Purple Planet Music: https://www.purple-planet.com
→ Party at Station 5 by TechnoAxe: https://www.youtube.com/watch?v=rPCX-hL8eGo
--- UPDATES ---
So I rewrote the majority of the code for the game over about a month and a half. Everything now uses an event system for communication, which helps eliminate dependencies and makes the code base more flexible, extensible, and reusable. Buildobject (the items you build with in the game) have a much more dynamic structure, making it much easier to create new buildobjects and add custom functionality. There’s also a new camera controller, which is still in progress, a totally new system for forming connections, and a new save/load level system. Some other random additions include tracking selected objects and the ability to edit multiple objects at a time. THere are still a few things I want to completely redo, like the inventory and the edit menu, but they work fine for now, so I’ll wait until after the demo is out to work on those.
--- GAME INFO ---
Siege Physics is a 2D physics-based puzzle game I'm developing with the Unity 3D game engine. You are tasked with building siege engines to transport the ragdoll foot soldier across enemy territory. Fed up with his siege engine genius being ignored due to his low status in feudal society, our protagonist has decided to single-handedly take over kingdoms and stuff.
To play, drag objects from an inventory into the scene and connect them together. Press play to watch chaos ensue. Create catapults, trebuchets, vehicles, and much more!
Видео Crushing Ragdolls in My Medieval Sandbox Game (devlog) канала Sam Hogan
Показать
Комментарии отсутствуют
Информация о видео
Другие видео канала
"Where's bill?" but with memesMotors! // Unity Game Devlog #6The Best Games from GMTK Game Jam 2020Simulating the Evolution of AggressionMaking a LEVEL EDITOR (Devlog)Develop and Publish Flappy Bird in 3 Hours With Unity3DI Made Minecraft but with Realistic PhysicsRemaking My First Game! | Devlog #1How much Money does my Free Mobile Game Make?Making the World's Hardest Mobile GameSam Hogan's Grey-Box Testing :: All The (Red) Cubes !Indie Game Devlog #2 // New Objective, Terrain, & Levels!I Made a Zero Player GameOne Year of Unity Game Development!I Made Minecraft Without Blocks31 Minecraft Things That Don't Make Any SenseThe Best Games from GMTK Game Jam 2019I Made the Hardest Game EverLearning SDL2 in 48 Hours - GMTK Game Jam 2020