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EP Classic #10 - PSYGNOSIS / EA HISTORY / PARAPPA THE RAPPER - Electric Playground S1E10 (1997)

#EASports #Psygnosis #ParappaTheRapper

This week’s episode of The Electric Playground is packed with cool exclusive moments!

We start our journey with a trip to Electronic Arts, where Tommy Tallarico, Victor Lucas and Kelly Benson dive deep into the history of the company and its EA Sports division.

At EA’s headquarters in San Mateo, California, Tommy sits down with Scott Orr, the lead designer of Madden NFL Football. Kelly visits the groundbreaking ceremony for the new headquarters for Electronic Arts Canada in Burnaby, British Columbia and meets up with EA marketing manager, Keith Dundas and EA’s Head of North American Studios, Don Mattrick. Kelly also chats with fans and passersby and collects their thoughts about EA.

Next we hear from Duncan McGee at ECTS 1997 in London about the EA Sports line up. Then we are whisked back to Vancouver, Canada to hear from soccer star, David Ginola about doing motion capture work for FIFA. Back in San Mateo, we connect with Ken Balthasar, the producer of NCAA Football ’98 and in London at ECTS, FIFA Producer, Marc Aubanel chats with us about his new game. Back in San Mateo, Cody Murray, assistant producer of Nascar ’98 fills Tommy in on his racing game and then Tommy chats with the producing team of March Madness ’98 led by Mitzi McGilvray. Then a quick jump to Vancouver and Victor hears from Keith Dundas about how video games have changed and we also catch up with Evan Hirsch, the manager of EAC’s motion capture facility and then EA PR guru, Charlie Scibetta, who talks with us about the realism of NHL ’98.

After the break The Electric Playground is back at Nintendo of America headquarters chatting with Ken Lobb about Nintendo’s decision to stick with cartridges for the Nintendo 64!

When we return from the break, The Electric Playground visits SEGA Of America and chats with Mark Subotnick about the incredible Panzer Dragoon Saga for the SEGA Saturn!

And then at E3 1997 in Atlanta, Georgia and ECTS 1997 in London, England, we dig into the incredible games that acclaimed PlayStation developer, Psynogsis is working on, including Colony Wars and G-Police! Victor connects with Colony Wars Product Manager, Lisa Cheney and Game Designer, Mark Ellis. Then we chat with G-Police producers, Graham Davis and Ross Thody.

After the break, “The Reverend” from Heat talks to us about how games can curb our nastier impulses and our question of the week, “Why are some games so difficult?” is answered by Ken Lobb from Nintendo!

In Reviews on the Run, we look at:

Paraapa The Rapper for the PlayStation
Last Bronx for the SEGA Saturn
Mass Destruction for the Nintendo 64

The Electric Playground episodes are digitized and upscaled by the University of Toronto Mississauga Library. The wider EP Media Ltd. archive is located at the Library where it is preserved and digitized for long term access. Inquiries regarding the archive and the wider digitization process can be sent to utml.cds@utoronto.ca.

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Видео EP Classic #10 - PSYGNOSIS / EA HISTORY / PARAPPA THE RAPPER - Electric Playground S1E10 (1997) канала Electric Playground Network - EPN
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25 мая 2024 г. 21:00:07
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