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Video Straight to Gaussian Splats - in Houdini
Testing NVIDIA's Lyra-2 inside Houdini with the help of an HDA that i've built, that turns a regular 2D video into Gaussian Splats using NVIDIA Lyra 2.
The goal is not just to generate a splat, but to make the process easy and natural inside Houdini: load a video, run reconstruction, import the result, create a camera, and continue working directly in the 3D scene.
This was tested with casual handheld iPhone footage. No LiDAR, no special resolution — just 1080p straightforward video-to-3D reconstruction inside Houdini.
The result becomes a usable 3D canvas for CG, particles, rain, destruction, set extensions, camera projections, or any other procedural experiments.
Видео Video Straight to Gaussian Splats - in Houdini канала SOP Cemetery
The goal is not just to generate a splat, but to make the process easy and natural inside Houdini: load a video, run reconstruction, import the result, create a camera, and continue working directly in the 3D scene.
This was tested with casual handheld iPhone footage. No LiDAR, no special resolution — just 1080p straightforward video-to-3D reconstruction inside Houdini.
The result becomes a usable 3D canvas for CG, particles, rain, destruction, set extensions, camera projections, or any other procedural experiments.
Видео Video Straight to Gaussian Splats - in Houdini канала SOP Cemetery
Houdini SideFX Houdini SideFX Gaussian Splats Gaussian Splatting Video to 3D Video to Gaussian Splats NVIDIA Lyra 2 WSL AI Reconstruction 3D Reconstruction Neural Rendering CGI VFX Procedural Workflow Houdini Tools SOP Cemetery Gaussian Splat 3D Scene Reconstruction Photogrammetry AI Tools for VFX Video Reconstruction Set Extension Virtual Production Point Cloud 3D Capture Neural Graphics AI for Houdini VFX Pipeline CG Pipelin Bogdan Lazar
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4 июня 2026 г. 23:30:19
00:04:57
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