Creating a Shrine System in Unreal Engine 5 | Interactive UI + Blueprint Setup (No Code)
🎮 Welcome back to VADS DEV!
In Episode 4 of our AAA Game Development series using Unreal Engine 5, we take the next step in building a full-fledged gameplay experience by creating our Sculptor Idol system — inspired by shrine systems in games like Sekiro and Elden Ring. You'll learn how to set up an interactive Blueprint Idol Actor and connect it to a custom UI menu using clean, modular logic — no C++ required.
📘 No need for advanced coding.
This episode is entirely Blueprint-based, making it perfect for both visual developers and those transitioning from C++.
🔧 What You'll Learn in This Episode:
How to create a Blueprint Idol Actor with collision-based player interaction
How to build a clean and immersive UI menu (WBP_IdolMenu) using UMG
How to trigger UI from interaction and set up proper input mode handling
How to replicate shrine-like systems from AAA games in your own project
Bonus: UI polish techniques using fonts, layout boxes, and separator lines
📂 All assets, widgets, and Blueprint node setups are shown step-by-step.
🧠 Perfect For:
Unreal Blueprint developers building action RPG systems
Devs creating a checkpoint / shrine / fast-travel system
Indie game creators who want Soulslike-quality UI and interactions
Anyone who wants to make a custom in-world interaction system
🔥 Support & Follow Me:
📸 Instagram: https://instagram.com/vads.dev
💬 Discord: https://discord.gg/vads
🏷️ Hashtags & SEO Keywords:
#UnrealEngine5 #UE5Blueprints #SoulslikeUI #ShrineSystemUE5 #UnrealRPG #GameDevSeries #VADSDEV #AAAIndieGame #ActionRPGTutorial #SekiroInspired #UE5GameplaySystem #BlueprintGameDev
📌 Don’t Forget:
✅ Like, Comment, and Subscribe to VADS DEV
🔔 Turn on notifications so you don’t miss Episode 5 — where we’ll connect the UI options to actual gameplay logic like healing, fast travel, and ability upgrades!
Видео Creating a Shrine System in Unreal Engine 5 | Interactive UI + Blueprint Setup (No Code) канала Nightfall
In Episode 4 of our AAA Game Development series using Unreal Engine 5, we take the next step in building a full-fledged gameplay experience by creating our Sculptor Idol system — inspired by shrine systems in games like Sekiro and Elden Ring. You'll learn how to set up an interactive Blueprint Idol Actor and connect it to a custom UI menu using clean, modular logic — no C++ required.
📘 No need for advanced coding.
This episode is entirely Blueprint-based, making it perfect for both visual developers and those transitioning from C++.
🔧 What You'll Learn in This Episode:
How to create a Blueprint Idol Actor with collision-based player interaction
How to build a clean and immersive UI menu (WBP_IdolMenu) using UMG
How to trigger UI from interaction and set up proper input mode handling
How to replicate shrine-like systems from AAA games in your own project
Bonus: UI polish techniques using fonts, layout boxes, and separator lines
📂 All assets, widgets, and Blueprint node setups are shown step-by-step.
🧠 Perfect For:
Unreal Blueprint developers building action RPG systems
Devs creating a checkpoint / shrine / fast-travel system
Indie game creators who want Soulslike-quality UI and interactions
Anyone who wants to make a custom in-world interaction system
🔥 Support & Follow Me:
📸 Instagram: https://instagram.com/vads.dev
💬 Discord: https://discord.gg/vads
🏷️ Hashtags & SEO Keywords:
#UnrealEngine5 #UE5Blueprints #SoulslikeUI #ShrineSystemUE5 #UnrealRPG #GameDevSeries #VADSDEV #AAAIndieGame #ActionRPGTutorial #SekiroInspired #UE5GameplaySystem #BlueprintGameDev
📌 Don’t Forget:
✅ Like, Comment, and Subscribe to VADS DEV
🔔 Turn on notifications so you don’t miss Episode 5 — where we’ll connect the UI options to actual gameplay logic like healing, fast travel, and ability upgrades!
Видео Creating a Shrine System in Unreal Engine 5 | Interactive UI + Blueprint Setup (No Code) канала Nightfall
Unreal Engine 5 UE5 Tutorial Shrine System UE5 Soulslike Shrine Sekiro Idol System Game UI Design UE5 Game Development Unreal Engine UI AAA Indie Game Action RPG UE5 Unreal Engine Blueprint Game Dev Series Elden Ring Shrine System UI Interaction System Custom UI Unreal VADS DEV Unreal Engine Widget UE5 Beginner Tutorial Soulslike Game Dev Blueprint Only UE5 No Code Game Dev Unreal Engine Checkpoint System Fast Travel UE5 Dark Souls Inspired
Комментарии отсутствуют
Информация о видео
15 июня 2025 г. 13:30:25
00:11:27
Другие видео канала