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Magister’s Terrace +11 | Beast Mastery Hunter | World of Warcraft: Midnight Mythic+
Welcome back to another World of Warcraft: Midnight Mythic+ PUG run!
Today we are running Magister’s Terrace +11 as a Beast Mastery Hunter. This one ended up being a bit of a mess, but we still managed to time the key, and that is what matters.
In this run, I talk through some of the pulls, boss mechanics, Hero timing, interrupts, and a few things that can make Magister’s Terrace smoother in a pug group. There were some rough moments near the end, but we got it done.
I’m currently using DBM, Bartender, M+ Dungeon Teleports, Details, ElvUI, and Plater with Jundies’ Plater setup/profile. Plater used to be especially helpful for coloring mobs with important interrupts, although WoW/Midnight has limited addons quite a bit.
If you enjoy casual Mythic+ pug runs, Beast Mastery Hunter gameplay, or World of Warcraft dungeon content, make sure to like, subscribe, and leave a comment below.
Chapters
00:00 Intro
00:24 Getting ready for the key
03:52 Key starts
05:12 Early Hero timing
06:44 Line-of-sight pull setup
08:40 First boss mechanics
10:43 First boss down
11:40 Using Stoneform / Feign Death on debuffs
13:54 Shield and debuff boss mechanics
16:37 Moving to the next boss
20:13 Planning Hero again
21:59 Blue arrow / puddle mechanic
23:15 Hero timing on boss split
25:04 Boss check discussion
26:05 Rough pull moment
28:48 Still plenty of time
31:35 Interrupt reminder
32:19 Final boss starts
33:07 Final boss mechanic: catch the balls
35:40 Boss dies, group dies
35:59 Timed key wrap-up
36:08 Outro
Видео Magister’s Terrace +11 | Beast Mastery Hunter | World of Warcraft: Midnight Mythic+ канала Pugg Life Gaming
Today we are running Magister’s Terrace +11 as a Beast Mastery Hunter. This one ended up being a bit of a mess, but we still managed to time the key, and that is what matters.
In this run, I talk through some of the pulls, boss mechanics, Hero timing, interrupts, and a few things that can make Magister’s Terrace smoother in a pug group. There were some rough moments near the end, but we got it done.
I’m currently using DBM, Bartender, M+ Dungeon Teleports, Details, ElvUI, and Plater with Jundies’ Plater setup/profile. Plater used to be especially helpful for coloring mobs with important interrupts, although WoW/Midnight has limited addons quite a bit.
If you enjoy casual Mythic+ pug runs, Beast Mastery Hunter gameplay, or World of Warcraft dungeon content, make sure to like, subscribe, and leave a comment below.
Chapters
00:00 Intro
00:24 Getting ready for the key
03:52 Key starts
05:12 Early Hero timing
06:44 Line-of-sight pull setup
08:40 First boss mechanics
10:43 First boss down
11:40 Using Stoneform / Feign Death on debuffs
13:54 Shield and debuff boss mechanics
16:37 Moving to the next boss
20:13 Planning Hero again
21:59 Blue arrow / puddle mechanic
23:15 Hero timing on boss split
25:04 Boss check discussion
26:05 Rough pull moment
28:48 Still plenty of time
31:35 Interrupt reminder
32:19 Final boss starts
33:07 Final boss mechanic: catch the balls
35:40 Boss dies, group dies
35:59 Timed key wrap-up
36:08 Outro
Видео Magister’s Terrace +11 | Beast Mastery Hunter | World of Warcraft: Midnight Mythic+ канала Pugg Life Gaming
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23 ч. 27 мин. назад
00:36:45
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