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How did Resident Evil 2 manage to fit on a single Nintendo 64 Cart ? | MVG

Resident Evil 2 on the Nintendo 64 is a port that should have not been possible. The original PlayStation release came on 2 CD's and totaled over 1.2 Gb in size yet somehow the entire game was compressed onto a 64Mb cartridge for the Nintendo 64. In this episode we take a look at how it was achieved.
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Music : Resident Evil 2 OST :

► Raccoon City - Masami Ueda
► The Front Hall - Masami Ueda
► The First Floor - Masami Ueda, Shusaku Uchiyama
► The Second Floor - Masami Ueda, Shusaku Uchiyama
► Secure Place - Masami Ueda
► The Library - Masami Ueda

Sources/Credits/Links:

► CrashOverride (i converted a whole spongebob episode for N64) - https://twitter.com/crashoveride953/status/1236727835450056706
► HQVM Codec - https://www.retroreversing.com/n64-sdk
► Chroma Subsampling - https://en.wikipedia.org/wiki/Chroma_subsampling
► Mission : Compressible - https://ultra64.ca/files/other/Game-Developer-Magazine/GDM_September_2000_Achieving_Full-Motion_Video_on_the_Nintnedo_64.pdf

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Видео How did Resident Evil 2 manage to fit on a single Nintendo 64 Cart ? | MVG канала Modern Vintage Gamer
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10 августа 2020 г. 16:45:01
00:12:22
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