Blur / Frosted Glass in the Unity Universal Render Pipeline (URP) for Free!
In Unity's built-in render pipeline, a blur / frosted glass effect was trivial to create using Grab Pass. However, due to performance reasons, this is no longer available in the Universal Render Pipeline, so a different approach is needed. In this video I explain how you can use a blur effect in URP!
Download: https://github.com/tomc128/urp_kawase_blur
(the original project can also be found there)
This solution can be used for UI panels - blurring the scene behind them; or 3D scene objects such as windows. This means it can be used in a wide variety of games from 3D exploration games to simple 2D menus!
00:00 - Intro
00:43 - Downloading
01:17 - Setting up URP
02:05 - Setting up the Blur
03:12 - UI Blur
05:00 - 3D Object Blur
05:50 - Outro
#Unity #URP #Blur
Видео Blur / Frosted Glass in the Unity Universal Render Pipeline (URP) for Free! канала Tom Chapman
Download: https://github.com/tomc128/urp_kawase_blur
(the original project can also be found there)
This solution can be used for UI panels - blurring the scene behind them; or 3D scene objects such as windows. This means it can be used in a wide variety of games from 3D exploration games to simple 2D menus!
00:00 - Intro
00:43 - Downloading
01:17 - Setting up URP
02:05 - Setting up the Blur
03:12 - UI Blur
05:00 - 3D Object Blur
05:50 - Outro
#Unity #URP #Blur
Видео Blur / Frosted Glass in the Unity Universal Render Pipeline (URP) for Free! канала Tom Chapman
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