[Blender] Animating a 3D Anime Character | Project Feline Devstream !wishlist !website !discord
Wishlist Project Feline ► https://projectfeline.com/wishlist
Support the stream ► https://streamlabs.com/raymondcripps/tip
Support the devlog ► https://patreon.com/raymondcripps
Working on an improved character model for Gabi to address a lot of the fan feedback I've received regarding her proportions and animations. I will also be finally giving her gloves and headphones present in the promo art! I am creating this character using specialized techniques developed by Arc System Works for Guilty Gear and Dragon Ball FighterZ. These techniques deliberately break the conventions of 3D modelling, texturing and animation to achieve a stylized look.
I'm Raymond, an American-Australian indie game developer making Project Feline—an anime-style parkour action game—while documenting my journey through my ongoing devlogs and livestreams.
My setup ► https://raymondcripps.com/gear
https://discord.gg/T8bNSbvFYd
https://reddit.com/r/projectfeline
https://twitch.tv/raymondcripps
https://tiktok.com/@raymondcripps
https://tiktok.com/@projectfeline
https://twitter.com/raymondafcripps
https://twitter.com/project_feline
https://instagram.com/raymondafcripps
https://www.instagram.com/project_feline
https://facebook.com/raymondafcripps
https://facebook.com/projectfelineofficial
https://projectfeline.com
#indiegame #gamedev #gamedevelopment #animegame #indiegamedev #blender3d #npr
Видео [Blender] Animating a 3D Anime Character | Project Feline Devstream !wishlist !website !discord канала Raymond Cripps
Support the stream ► https://streamlabs.com/raymondcripps/tip
Support the devlog ► https://patreon.com/raymondcripps
Working on an improved character model for Gabi to address a lot of the fan feedback I've received regarding her proportions and animations. I will also be finally giving her gloves and headphones present in the promo art! I am creating this character using specialized techniques developed by Arc System Works for Guilty Gear and Dragon Ball FighterZ. These techniques deliberately break the conventions of 3D modelling, texturing and animation to achieve a stylized look.
I'm Raymond, an American-Australian indie game developer making Project Feline—an anime-style parkour action game—while documenting my journey through my ongoing devlogs and livestreams.
My setup ► https://raymondcripps.com/gear
https://discord.gg/T8bNSbvFYd
https://reddit.com/r/projectfeline
https://twitch.tv/raymondcripps
https://tiktok.com/@raymondcripps
https://tiktok.com/@projectfeline
https://twitter.com/raymondafcripps
https://twitter.com/project_feline
https://instagram.com/raymondafcripps
https://www.instagram.com/project_feline
https://facebook.com/raymondafcripps
https://facebook.com/projectfelineofficial
https://projectfeline.com
#indiegame #gamedev #gamedevelopment #animegame #indiegamedev #blender3d #npr
Видео [Blender] Animating a 3D Anime Character | Project Feline Devstream !wishlist !website !discord канала Raymond Cripps
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