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ARENA.WAD (Doom 1994 WAD / deathmatch w/bots)
WAD played: ARENA.WAD
WAD author: Arakis
WAD release: April 1994
WAD author's notes:
"This patch file will not work in the shareware version of Doom. There are textures and monsters in this patch file that are not in the shareware version.
Caution! You may experience some mirroring effect near the outer walls of this level. I have tried and tried again to get rid of it, and succeeded in getting most of it to go away. But it occasionally happens. Just ignore it and continue play, it did not hamper my play in any way. Sorry!
Special notes: The arena is a .WAD file I made for use over modem/network play in deathmatch mode. It is a very large play field with lots of weapons and power-ups. Monsters are also quite abundant. I have tried it several times and it is quite fun to play. This modified level is the result of 7+ hours of editing and testing. I have done my best to make this level fun yet pose a challenge.
Thanks to the folks at id Software for creating Doom. If only all game designers/developers/programmers were so good at what they do!
A very special thanks to Brendon Wyber and Raphaël Quinet for creating the DOOM editing utilities (DEU v5.0) - a really excellent program which made this modification possible."
FEATURED DOOM WADS PLAYLIST
https://youtube.com/playlist?list=PLVHthixfblw1IIoK4dvKUdbv2TCvCzM_e&si=a4ZkuipcSN5h7NIm
FULL APRIL 1994 WAD PLAYLIST - CUSTOM LEVELS
https://youtube.com/playlist?list=PLVHthixfblw1w4tyvtqfAjSkddrY7lKtz&si=J11qjAitcatNKegq
FULL APRIL 1994 WAD PLAYLIST - DEATHMATCH LEVELS WITH BOTS
https://youtube.com/playlist?list=PLVHthixfblw3QvENz7nq8N8-1K4KMiqrs&si=eJzWvkZ8TArMrU9x
FULL APRIL 1994 WAD PLAYLIST - ID MAP EDITS
https://youtube.com/playlist?list=PLVHthixfblw0uTPXfVoVcTUzO5bnGK9vr&si=RrvNcqL4i8u19FDS
FULL APRIL 1994 WAD PLAYLIST - COMPILATIONS
https://youtube.com/playlist?list=PLVHthixfblw1tJHlecajQ0zkiaesDM47_&si=Yy2VendyqEurIZTI
GENERAL INFO
Preferred source ports:
UZDoom (single player)
Zandronum (deathmatch)
Active mods in single player:
Doom Voxel Mod by Cheello (for modernized look)
Autoautosave v1.6.3 by m8f (for HUD sounds related to stats)
Megamus by OkDoomer174 (for randomized Doom-related music)
Flashlight++ v9.1 by generic_name_guy (for added immersion)
Gearbox v0.7.3 by m8f (for weapon wheel)
Active mods in deathmatch:
TD Bots Mk2 v1.0 by TDRR (for slightly improved bots)
Megamus by OkDoomer174 (for randomized Doom-related music)
General disclaimer:
-Goal is to showcase any and all playable WADs in a modernized fashion.
-A playthrough will present 100% completion of all the levels inside a WAD.
-Codes and/or WAD tinkering only if 100% completion is otherwise impossible.
-Playthroughs are collected in chronological playlists by release month of the WADs.
-Levels are played with a controller (8BitDo Ultimate Controller), freelook and autoaim.
-Jumping and crouching are both disabled unless specifically required by the WAD.
-Levels are played on "3 - Hurt Me Plenty" unless stated otherwise.
-Deathmatch levels always contain 2 bots and a 10-frag limit.
#doom #doomwad #doomwads #wads
Видео ARENA.WAD (Doom 1994 WAD / deathmatch w/bots) канала davidian908
WAD author: Arakis
WAD release: April 1994
WAD author's notes:
"This patch file will not work in the shareware version of Doom. There are textures and monsters in this patch file that are not in the shareware version.
Caution! You may experience some mirroring effect near the outer walls of this level. I have tried and tried again to get rid of it, and succeeded in getting most of it to go away. But it occasionally happens. Just ignore it and continue play, it did not hamper my play in any way. Sorry!
Special notes: The arena is a .WAD file I made for use over modem/network play in deathmatch mode. It is a very large play field with lots of weapons and power-ups. Monsters are also quite abundant. I have tried it several times and it is quite fun to play. This modified level is the result of 7+ hours of editing and testing. I have done my best to make this level fun yet pose a challenge.
Thanks to the folks at id Software for creating Doom. If only all game designers/developers/programmers were so good at what they do!
A very special thanks to Brendon Wyber and Raphaël Quinet for creating the DOOM editing utilities (DEU v5.0) - a really excellent program which made this modification possible."
FEATURED DOOM WADS PLAYLIST
https://youtube.com/playlist?list=PLVHthixfblw1IIoK4dvKUdbv2TCvCzM_e&si=a4ZkuipcSN5h7NIm
FULL APRIL 1994 WAD PLAYLIST - CUSTOM LEVELS
https://youtube.com/playlist?list=PLVHthixfblw1w4tyvtqfAjSkddrY7lKtz&si=J11qjAitcatNKegq
FULL APRIL 1994 WAD PLAYLIST - DEATHMATCH LEVELS WITH BOTS
https://youtube.com/playlist?list=PLVHthixfblw3QvENz7nq8N8-1K4KMiqrs&si=eJzWvkZ8TArMrU9x
FULL APRIL 1994 WAD PLAYLIST - ID MAP EDITS
https://youtube.com/playlist?list=PLVHthixfblw0uTPXfVoVcTUzO5bnGK9vr&si=RrvNcqL4i8u19FDS
FULL APRIL 1994 WAD PLAYLIST - COMPILATIONS
https://youtube.com/playlist?list=PLVHthixfblw1tJHlecajQ0zkiaesDM47_&si=Yy2VendyqEurIZTI
GENERAL INFO
Preferred source ports:
UZDoom (single player)
Zandronum (deathmatch)
Active mods in single player:
Doom Voxel Mod by Cheello (for modernized look)
Autoautosave v1.6.3 by m8f (for HUD sounds related to stats)
Megamus by OkDoomer174 (for randomized Doom-related music)
Flashlight++ v9.1 by generic_name_guy (for added immersion)
Gearbox v0.7.3 by m8f (for weapon wheel)
Active mods in deathmatch:
TD Bots Mk2 v1.0 by TDRR (for slightly improved bots)
Megamus by OkDoomer174 (for randomized Doom-related music)
General disclaimer:
-Goal is to showcase any and all playable WADs in a modernized fashion.
-A playthrough will present 100% completion of all the levels inside a WAD.
-Codes and/or WAD tinkering only if 100% completion is otherwise impossible.
-Playthroughs are collected in chronological playlists by release month of the WADs.
-Levels are played with a controller (8BitDo Ultimate Controller), freelook and autoaim.
-Jumping and crouching are both disabled unless specifically required by the WAD.
-Levels are played on "3 - Hurt Me Plenty" unless stated otherwise.
-Deathmatch levels always contain 2 bots and a 10-frag limit.
#doom #doomwad #doomwads #wads
Видео ARENA.WAD (Doom 1994 WAD / deathmatch w/bots) канала davidian908
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