The Wheel of Time | Retro RPG
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CJ Carella's Witchcraft | Retro RPG
https://youtu.be/XC6nCMTjMkM
The Price of Freedom | Rules Breakdown
https://youtu.be/zMtlqXIzbZU
Description: The Wheel of Time Roleplaying Game is a role-playing game based on The Wheel of Time, an epic fantasy series by American author Robert Jordan.
The core rulebook is a 317-page large-format hardcover book. It was written and compiled by Charles Ryan, Steven Long, Christian Moore and Owen K.C. Stephens for Wizards of the Coast. Robert Jordan served as creative consultant and contributed an introduction, in which he revealed that he used to serve as Dungeon Master in Dungeons and Dragons games played by his stepson Will and his friends. The book has a cover by Darrell K. Sweet, who also provides the covers for the novels, and maps by Ellisa Mitchell, who likewise provides cartography for the novels. A large number of artists provide full-color art throughout the book.
The rulebook is based on the D20 rules system used by the third edition of Dungeons and Dragons, also published by Wizards of the Coast, and follows a similar layout and format to the D&D core rulebooks. However, the term 'Dungeon Master' is not used (as this is reserved for D&D products only), being replaced by the more generic 'gamemaster' to refer to the player running the game.
The concept behind the book is to provide a massive roleplaying campaign which runs alongside the storyline of the first six Wheel of Time novels. The campaign is broken into a series of five major episodes with a number of smaller 'mini-adventures' leading into the campaign or to serve as diversions between the main adventures. Robert Jordan has ruled the new information revealed in the book about certain characters (namely Mazrim Taim) non-canonical.
Видео The Wheel of Time | Retro RPG канала RPGGamer
Please help support the channel, here's our Patreon:
https://www.patreon.com/_rpggamer
CJ Carella's Witchcraft | Retro RPG
https://youtu.be/XC6nCMTjMkM
The Price of Freedom | Rules Breakdown
https://youtu.be/zMtlqXIzbZU
Description: The Wheel of Time Roleplaying Game is a role-playing game based on The Wheel of Time, an epic fantasy series by American author Robert Jordan.
The core rulebook is a 317-page large-format hardcover book. It was written and compiled by Charles Ryan, Steven Long, Christian Moore and Owen K.C. Stephens for Wizards of the Coast. Robert Jordan served as creative consultant and contributed an introduction, in which he revealed that he used to serve as Dungeon Master in Dungeons and Dragons games played by his stepson Will and his friends. The book has a cover by Darrell K. Sweet, who also provides the covers for the novels, and maps by Ellisa Mitchell, who likewise provides cartography for the novels. A large number of artists provide full-color art throughout the book.
The rulebook is based on the D20 rules system used by the third edition of Dungeons and Dragons, also published by Wizards of the Coast, and follows a similar layout and format to the D&D core rulebooks. However, the term 'Dungeon Master' is not used (as this is reserved for D&D products only), being replaced by the more generic 'gamemaster' to refer to the player running the game.
The concept behind the book is to provide a massive roleplaying campaign which runs alongside the storyline of the first six Wheel of Time novels. The campaign is broken into a series of five major episodes with a number of smaller 'mini-adventures' leading into the campaign or to serve as diversions between the main adventures. Robert Jordan has ruled the new information revealed in the book about certain characters (namely Mazrim Taim) non-canonical.
Видео The Wheel of Time | Retro RPG канала RPGGamer
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