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Sonic Rush Adventure [DS] All Acts - Perfect Score (110,000) as Sonic

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*Time-Stamps and Run Analysis Below*

TSC Score Charts: http://www.soniccenter.org/rankings/sonic_rush_adventure/scores

Here I was playing Rush Adventure when I realised that there was a 10+ tie for each level for score. Working out that capping out each bonus lands you with 110k on every regular act (same with Hidden Islands). It made me wonder why no one had recorded and linked any score attack videos to TSC, considering they were so simple (oh yeah because capturing the damn hardware requires an arm and a leg).

So I decided to record the maxed out levels considering I was using desktop-side emu. What isn't included in this montage? Bosses for one (the max score on bosses is 50k, which is also the requirement for S rank, just go look up footage of S rank and there done max score). Hidden Islands also aren't included (I may do a montage of all of them same as here). Oh also anything as Blaze. This is all Sonic. P.S Sorry for the dip in video quality during Haunted Ship. Some unforeseen shit happened to the originals and all I had left was low-qual test samples.
Time-Stamps/Run Analysis

0:00 - Plant Kingdom 1 - Absolutely free, plenty of time to spare if you skip the rail section.

1:14 - Plant Kingdom 2 - Requires some mandatory big combo chains and some diversion for extra rings. The tree jump may have been unnecessary but eh, still made the deadline.

2:34 - Machine Labyrinth 1 - Just do a big combo after the pipe 40 seconds in and you should be good to just plough through to the end.

4:10 - Machine Labyrinth 2 - Get the ? container after the first hang-glider, then be sure to hit the second ? container after the next hang-glider and you should be good for rings. Combo requirements surprisingly tight, which is why I opted to get another small one at the end.

5:52 - Coral Cave 1 - Simple stuff. So much combo potential in this level that all you need to do is run through with relative speed and you'll make the cut.

7:39 - Coral Cave 2 - Same as Act 1. Get the stalactite skips and you are good to go.

9:48 - Haunted Ship 1 - This is where things get interesting as far as routing goes. The 85k time bonus in this level is ridiculously free, but when you add the necessity to get 100 rings on the way, things get a little muddling, including praying to the ? god for a 30 or more.

11:40 - Haunted Ship 2 - Running with the same theme as the first act, this run is a struggle for rings, but now add very fast and condensed combo requirements. Pray to the ? gods for a nice drop and then unleash a 25+ trick combo on the right side of the second area. Cannon skip not necessary, it only skips a 1 prompt flight.

13:38 - Blizzard Peaks 1 - Really fun level, despite needing to hope for a good ? drop. Not much to say really, it's a pretty dang short level for this point in the game.

15:10 - Blizzard Peaks 2 - Combos are free because of the half-pipe gimmick, all that needs to be done is a quick detour at the beginning to fill the ring quota. Shoutouts to the completely unnecessary and risky skip at the end.
[Note: SB is muted because some dinky back alley studio wanted to run ads for having a sample SEGA used in the music, apologies.] 16:53 - Sky Babylon 1 - To clear the air, Sky Babylon is by far the hardest zone in the game to get dual 110ks in. Although far tamer than SB2, the first act still requires some pretty smooth movement. Unsurprisingly time is the only real barrier in this level so long as you take the right paths.

19:02 - Sky Babylon 2 - Kill me this level was a nightmare to max. Grab a huge combo right off the bat and pull big combos at every possible juncture. That aside, bolt your god damn heart out to the end, because that clock ticks mighty fast and there is no time to gain in the last half of the level. To cap it all off, pray to the god damned ? god for a 30 or more literally during the last 5 seconds of the level.

21:23 - Pirates' Island 1 - Because of the pure size of these levels all that you need to do is go fast and don't get hit and you will make it no question.

23:34 - Pirates' Island 2 - Way too free considering this is the final real level in the game. Every new thing hurls you somewhere and lets you do fast, compact combos. Even the time bonus is free (for reference the 85k requirement is 2:30)

Oh and in case anyone wanted to know, it's no$gba. As far as I can tell the game play runs flawlessly.

Enjoy!!!! :3

Видео Sonic Rush Adventure [DS] All Acts - Perfect Score (110,000) as Sonic канала TheCrypticJacknife
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8 июля 2014 г. 23:48:16
00:26:05
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