Загрузка...

GameMaker: Farming RPG (Part 1: Movement and Camera w/ Delta-Time)

In this series, I’ll be walking you through the process of creating your very own farming RPG, step by step. Whether you're a GameMaker beginner or just looking to improve your skills, you’ll find valuable tips and techniques throughout this series.

In this episode, we’ll dive into the basics of setting up the movement system with collision, and also adding a camera controller that allows your to smoothly transition between points within the game. We will end episode with doing a delta-time conversion to make the game run the same, no matter the framerate.

Feel free to leave any questions, comments, or suggestions below – I’d love to hear your thoughts and help you out! Be sure to subscribe and hit the bell to stay updated on future releases so you don’t miss out on any of the upcoming tutorials.

TimeStamps:
0:00 Starting your Project
5:00 Player Movement
18:20 Delta-Time
22:30 Camera Setup

Видео GameMaker: Farming RPG (Part 1: Movement and Camera w/ Delta-Time) канала Mager Dev
Яндекс.Метрика

На информационно-развлекательном портале SALDA.WS применяются cookie-файлы. Нажимая кнопку Принять, вы подтверждаете свое согласие на их использование.

Об использовании CookiesПринять