System Shock CD (PC/DOS) "Level-2 Research" 1994, Looking Glass, ORIGIN
System Shock "Level-2 The Research Laboratories, Science Level" This play is from System Shock Enhanced CD version updated with mouselook/key mapping/high resolution mod (Xcdshock for DOS)
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System Shock is a 1994 first-person action-adventure video game developed by Looking Glass Technologies and published by Origin Systems. It was directed by Doug Church with Warren Spector serving as producer. The game is set aboard a space station in a cyberpunk vision of the year 2072. Assuming the role of a nameless hacker, the player attempts to hinder the plans of a malevolent artificial intelligence called SHODAN.
System Shock's 3D engine, physics simulation and complex gameplay have been cited as both innovative and influential. The developers sought to build on the emergent gameplay and immersive environments of their previous games, Ultima Underworld: The Stygian Abyss and Ultima Underworld II: Labyrinth of Worlds, by streamlining their mechanics into a more "integrated whole".
Critics praised System Shock and hailed it as a major breakthrough in its genre. It was later placed on multiple hall of fame lists. The game was a moderate commercial success, with sales exceeding 170,000 copies, but Looking Glass ultimately lost money on the project. A sequel, System Shock 2, was released by Looking Glass Studios and offshoot developer Irrational Games in 1999. The 2000 game Deus Ex (also produced by Spector) and the 2007 game BioShock are spiritual successors to the two games. A remade version of the original game by Night Dive Studios is scheduled for release in 2020.
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Видео System Shock CD (PC/DOS) "Level-2 Research" 1994, Looking Glass, ORIGIN канала Major Thriftwood
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System Shock is a 1994 first-person action-adventure video game developed by Looking Glass Technologies and published by Origin Systems. It was directed by Doug Church with Warren Spector serving as producer. The game is set aboard a space station in a cyberpunk vision of the year 2072. Assuming the role of a nameless hacker, the player attempts to hinder the plans of a malevolent artificial intelligence called SHODAN.
System Shock's 3D engine, physics simulation and complex gameplay have been cited as both innovative and influential. The developers sought to build on the emergent gameplay and immersive environments of their previous games, Ultima Underworld: The Stygian Abyss and Ultima Underworld II: Labyrinth of Worlds, by streamlining their mechanics into a more "integrated whole".
Critics praised System Shock and hailed it as a major breakthrough in its genre. It was later placed on multiple hall of fame lists. The game was a moderate commercial success, with sales exceeding 170,000 copies, but Looking Glass ultimately lost money on the project. A sequel, System Shock 2, was released by Looking Glass Studios and offshoot developer Irrational Games in 1999. The 2000 game Deus Ex (also produced by Spector) and the 2007 game BioShock are spiritual successors to the two games. A remade version of the original game by Night Dive Studios is scheduled for release in 2020.
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Want to support? Become a Patron! - https://www.patreon.com/thriftweeds
Видео System Shock CD (PC/DOS) "Level-2 Research" 1994, Looking Glass, ORIGIN канала Major Thriftwood
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