JMonkey Engine - Floating Boat / Ship
My first attempts to create a boat that's floating on the water. The water is not an object but only a filter. So the boat needs to float on a virtual water height. To get it upright and floating, I used an approach which applies a counter force to gravity in the middle of the ship. I the ship pitches or rolls, the counter force is dislocated accordingly which causes the ship to return to the flat plane. Also note, once the ships rotation stabilised, the ship is lifted up and down by tidal waves.
For more info refer to http://hub.jmonkeyengine.org/t/get-your-boat-or-ship-floating/33441
BTW: The collision with the amphibian vehicle is just a coincidence and due to huge differences in mass does not affect the motion of the carrier noticably.
Reference: I used the models http://tf3dm.com/3d-model/admiral-kuznetsov-class-carrier-19210.html and http://tf3dm.com/3d-model/btr80-34552.html only for testing.
Видео JMonkey Engine - Floating Boat / Ship канала Michael Neuweiler
For more info refer to http://hub.jmonkeyengine.org/t/get-your-boat-or-ship-floating/33441
BTW: The collision with the amphibian vehicle is just a coincidence and due to huge differences in mass does not affect the motion of the carrier noticably.
Reference: I used the models http://tf3dm.com/3d-model/admiral-kuznetsov-class-carrier-19210.html and http://tf3dm.com/3d-model/btr80-34552.html only for testing.
Видео JMonkey Engine - Floating Boat / Ship канала Michael Neuweiler
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