Hollow Knight Review | Analysis on Game, Sound, Level Design and Cohesion
A dive into Hollow Knight. What makes this game so great?
Twitch➢ https://www.twitch.tv/dragnerz
Level Graphs are based off of Mark Brown's (Game Maker's Toolkit) design: https://www.youtube.com/user/McBacon1337
Clips used from here:
Mark Brown on Skyward Sword: https://www.youtube.com/watch?v=1ewa26q76fE
Christopher Larkin Interview: https://www.youtube.com/watch?v=cB4zw0DgVbk
Chapters:
0:00 - Intro
1:29 - Gameplay
4:38 - Sound Design
8:38 - Level Design
13:58 - Cohesion
17:06 - Ending
#HollowKnight #LevelDesign #Cohesion
Видео Hollow Knight Review | Analysis on Game, Sound, Level Design and Cohesion канала dragnerz
Twitch➢ https://www.twitch.tv/dragnerz
Level Graphs are based off of Mark Brown's (Game Maker's Toolkit) design: https://www.youtube.com/user/McBacon1337
Clips used from here:
Mark Brown on Skyward Sword: https://www.youtube.com/watch?v=1ewa26q76fE
Christopher Larkin Interview: https://www.youtube.com/watch?v=cB4zw0DgVbk
Chapters:
0:00 - Intro
1:29 - Gameplay
4:38 - Sound Design
8:38 - Level Design
13:58 - Cohesion
17:06 - Ending
#HollowKnight #LevelDesign #Cohesion
Видео Hollow Knight Review | Analysis on Game, Sound, Level Design and Cohesion канала dragnerz
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