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Medieval 3’s New Unit System Looks INSANE…

In this video, we break down the latest developer reveal for Medieval III: Total War, focusing on the brand new unit recruitment and culture system.

Link to the forum post with more info:
https://community.creative-assembly.com/total-war/total-war-medieval-iii/forums/81-general-discussion/threads/14044

From dynamic population-based armies to evolving unit progression, this could be one of the biggest changes we’ve ever seen in a Total War game.

Inspired by systems from Rome II: Total War, but taken much further, Medieval 3 aims to make factions feel more alive, with cultures spreading through trade and conquest — directly impacting the units you can recruit.

👉 In this video:

The new culture-based recruitment system explained
How unit progression works (early → late game)
Why this system could change Total War gameplay forever
What this means for factions like the Holy Roman Empire

If you’re a fan of Total War, strategy games, or historical gameplay — this is something you’ll want to see.
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