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Henri IV - 3,9 BXP - 19 CITS - World of Warships

Henri IV — French Tier X cruiser.

Developed from the preceding project with enhanced anti-aircraft defenses, this cruiser carried 240 mm main guns designed in the 1930s. The ship featured a powerful propulsion plant and a very high speed.

Performance
Proudly standing at the peak of the French cruisers tree, Henri IV takes her place alongside the Russian Petropavlovsk, and the British Goliath as one of the “Big Gun” cruisers of Tier X. Henri IV’s key upgrades from her predecessor Saint-Louis are her speed (she is now capable of 35 knots in a straight line) and her new 3x3 240mm cannons, which are the largest caliber guns found on all Tech Tree cruisers at Tier X. Her main battery shells have some of the highest armor-piercing damage available to Tier X cruisers and tie with Zao for the 2nd highest high explosive damage (behind Goliath). With their excellent penetration statistics, good accuracy, and great range, these guns, combined with the ship's amazing speed, make Henri IV very potent indeed.

Several trade-offs must be made in order to squeeze guns of this caliber on to a cruiser hull: they have a relatively slow reload time, below-average shell velocity, and there are only nine of them. Henri IV is armed with a torpedo configuration that will feel familiar to veterans of the line: a single triple-tube 550mm torpedo launcher on each side of the ship with excellent firing arcs, which boasts a 9.0 km range married with decent reload time, low speed, and moderate damage. Henri IV captains have far fewer torpedoes available than captains of Hindenburg, Minotaur, or Zao and as such, they must be treated as a supplementary or last-ditch weapon. Henri IV’s base AA performance is lackluster, and while it's suitable for self-defense it won’t truly be capable of defending friendly ships.

While Henri IV lacks a catapult to launch a reconnaissance seaplane or catapult fighter, she comes with a choice between Defensive AA Fire (While active, the damage per second of large caliber anti-aircraft guns is increased.) or Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.) as well as default access to the improved French cruiser version of Engine Boost (While active, increases a ship's speed by a fixed percentage.) consumable that increases her speed by a massive 20%. Combined with the Sierra Mike (+5% to the ship's maximum speed.) signal flag, she is capable of reaching 43.9 knots... which is patently absurd for a cruiser. As with all high-tier cruisers, she also has access to Repair Party (While active, restores a percentage of the ship's health points each second.). Her last consumable is the Main Battery Reload Booster (When used, main battery reload time is significantly reduced.) which cuts the reload of her impressive artillery by 50%, allowing for devastating burst damage when used at the correct time. Captains have a choice between Defensive AA Fire for a massive increase in her AA performance, or Hydroacoustic Search for hunting destroyers, something the speed-demon Henri IV excels at.

Pros:
AP shells have excellent penetration statistics and high alpha damage, and ties with Zao for the 2nd highest HE damage of Tech Tree cruisers.
Fire chance of 22% on primary HE shells is second only to Goliath among Tech Tree cruisers.
Leagues ahead of most other cruisers at her tier in terms of speed; with Engine Boost (While active, increases a ship's speed by a fixed percentage.) active Henri IV is capable of reaching 43.9 knots, and can catch up to and even outrun high-tier destroyers.
Mounts the biggest guns of the Tech Tree Tier X cruisers (240mm), Goliath is second place (234mm) and Petropavlovsk takes third (220mm).
Main Battery Reload Booster (When used, main battery reload time is significantly reduced.) allows her to set multiple fires over a short period of time or punish enemy broadsides heavily when used at the right time.
Armed with three torpedo tubes per broadside with decent range, speed, and reload time.

Cons:
Poor shell velocity on both HE and AP shells; the arcs make it harder to land citadel hits at long range, even against broadside targets.
At long range, the penetration value of her AP shells starts to decline.
Fewer number of guns plus a longer reload time reduces Henri IV’s DPM capabilities.
Mediocre AA characteristics.
Concealment is horrible, which is further worsened if she's equipped with her Unique Upgrade.
While fast in a straight line, Henri IV bleeds a lot of speed in a hard turn.
Lacks aviation facilities for a Spotting Aircraft (While active, a spotter plane circles the ship enhancing main battery firing range.) or a Catapult Fighter (While active, a group of fighter planes circles the ship providing protection by attacking incoming enemy aircraft.).
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Видео Henri IV - 3,9 BXP - 19 CITS - World of Warships канала Best World of Warships Replays
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18 января 2021 г. 15:40:00
00:13:18
Яндекс.Метрика