Загрузка страницы

TestTranquility 2.0

This is a "fixed" version of TestTranquility. The normal scripts have various mistakes that load the wrong files. (Or the files are straight up missing.)

Originally I was going to try to merge TestTran with DemoTran, but that didn't work, so this is becoming it's own mod. My aim wasn't to add anything crazy here, just fix the level so all the scripts can be played in one go with no glitches or anything.

Download links
Mega link
Removed

Google Drive link
https://drive.google.com/file/d/19IfQdn2W-YB1RkYnU1NB_BcuCWlaBZni/view?usp=sharing

OneDrive link
https://1drv.ms/u/s!ArkUM_JUwzQxhA0eVUWGrqd569X1?e=gKHYge
Here's some more information on what you see in the playthrough video.

Basically, I'm going to summarize the main things this mod changes from the original level and why.
So, first of all, Sub Missions.

You'll notice there are 9 here. People who have seen TestTran online may remember 5, and people who look at the scripts know
there are 6 sub mission scripts in this level. Here's the thing about TestTrans submission scripts, 5 out of 6 are using the wrong spline data. (Spline data controls where modules spawn. So think key locations and drone spawn points.) The only one using the correct spline was sub mission 4. The others were all using the same spline as Sub Mission 1. (And even SubMission 1 was using the wrong spawn spline.)

In reality, every Sub Mission has it's own spline data, that the scripts don't use by default. Even the prototype scavenger mission still has spline data, the game just calls the wrong spline which is why it doesn't work normally. So this mod fixes all those sub missions, so you can properly play these missions.

But what about those 3 new sub missions you may ask? Well, there are four race track splines leftover, only one is used normally. So the new missions are just 3 more race sub missions.
Next, the objects.

It's a common misconception that this level has no objects, it actually does, they just didn't adjust the files for both high and low detail mode. Easy to fix.
The objects themselves, are older versions of Tranquilitys objects, so a lot of them don't have proper programming yet. Hence why trees get picked up like blocks.
Maps

There's no map leftover on PC, but the console versions have a map for this level, so the PC version just got the short end of the stick here. The radar map on consoles is almost identical to the final game, except some parts of the map are grainy. There wasn't enough of difference to warrant porting it to PC here, but I probably will at some point, the level just uses DemoTrans radar map for now.

Also, there's no way to port the TestTran prototype city to PC, sorry. It's the same story as HooverExt.
Mission Progression

I've combined all TestTran scripts into one large script, that can all be played in one playthrough. (As seen in the video) This should make it a bit more convenient for people who want to play this level. Leaving the main creature test will reset the script back to the start. I added this in case you wanted to go back and mess with the first two creature spawn tests.
Music

Also, I've added the unused Tranquility1_loc1 from the console versions. It's an earlier version of normal DemoTran Hub Music, so I thought it was quite fitting to use it here.
Alright, that's everything. As you can see, it's not a total revamp or anything, just a mod that fixes up a normally broken and unused test level.
I was going to put this info in the video, but decided to just let the footage speak for itself. It's more of a playthrough video anyway.
I've been posting the occasional update about my projects on my twitter page of the same name for anybody interested. https://twitter.com/Transformers2_0

Also, if anyone wants to message me, my Discord username is Digital Arctic#6670

Видео TestTranquility 2.0 канала Digital Arctic
Показать
Комментарии отсутствуют
Введите заголовок:

Введите адрес ссылки:

Введите адрес видео с YouTube:

Зарегистрируйтесь или войдите с
Информация о видео
8 октября 2020 г. 11:38:32
00:28:21
Яндекс.Метрика