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Build a Complete RTS RPG in Godot 4 (Full Game Tutorial)

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@KIMSMAKINGGAMES
@brother_kims

Game : https://kims-making-games.itch.io/tiny-sword-goblin-slayers

Project File : https://kims-making-games.itch.io/tiny-sword-goblin-slayer-project-file

Godot : https://godotengine.org/

Learn how to create a COMPLETE RTS RPG game in Godot 4 from start to finish!

This course is perfect for Advance and intermediate developers who want to finish a REAL playable game.

In this final tutorial, we build the full Goblin Slayer project including combat systems, enemy AI, Defense mechanics, RPG gameplay.

⏱️ FULL COURSE LENGTH: 8 Hours

🔥 What you will learn:
• RTS-style gameplay systems
• Player combat & attacks
• Goblin enemy AI
• Fights and mechanics
• UI systems and game structure
• Professional Godot 4 workflow

⏱️ CHAPTERS

🚀 Getting Started
00:00 – Introduction & Project Vision
01:11 – Project Creation & Settings (Godot 4.6)

🌍 Level Design & Visuals
02:09 – Level Design & Tilemap Setup
05:40 – Animating the Tilemap (Water & Decorations)

🧍 Core Unit Setup
10:19 – Character Base: Pawn Unit Setup
14:58 – Creating UI: Progress Bars & Selection Indicators
17:43 – Setting Up Unit Animations (Tools & Interactions)
24:48 – Designing the Unit Selection / Toolbox Panel

🧠 Core Systems & Scripting
29:15 – Scripting: Unit States & Variables
42:43 – Scripting: Auto-Pickup System for Resources
47:53 – Scripting: Input Events & Tool Usage
53:08 – Scripting: Combat Logic & Knockback
56:19 – Scripting: Movement & Physics Process
01:13:30 – Scripting: Combat UI & Damage Feedback
01:21:00 – Implementing Death & Score Systems
01:23:41 – Global Animation Handler Logic
01:29:10 – Unit Activation & Deactivation System

✨ Effects & Audio
01:43:10 – Creating Visual Effects (Skulls & Attack FX)
01:50:41 – Integrating Audio & Sound Effects

🎨 Units & Variants
01:59:30 – Creating Unit Variants (Colors & Groups)
02:05:36 – Creating the Monk Unit (Healing Logic)
02:21:30 – Creating the Knight Unit (AI & Guarding)
02:45:00 – Selection Box Logic (Group Selection)
02:49:00 – Creating the Lancer Unit
02:57:25 – Creating the Archer Unit & Arrow Projectiles

🏰 Buildings & Systems
03:07:15 – Building System: Tower Setup (Defense)
03:22:50 – Scripting: Tower Targeting & AI
03:30:00 – Building System: Monastery (Lancer Spawner)
03:40:15 – Building System: Barracks (Knight Spawner)
03:46:00 – Building System: Archery (Archer Spawner)
03:49:45 – Building System: Houses (Pawn & Monk Spawner)
03:56:10 – Building System: The Castle (Main Hub & Game Over)

🖥️ UI & Resource Systems
04:04:55 – Main HUD & UI Design (Info Panels & Buttons)
04:28:50 – Building Manager & Ghost Placement System
04:50:50 – Resource UI: Gold, Meat, and Wood Tracking

🌲 Gameplay Interactions
05:07:10 – Interaction: Chopping Trees & Resource Regrow
05:23:20 – Interaction: Sheep AI & Meat Collection
05:35:00 – Enemy Logic: Exploding Barrels & TNT
05:40:00 – Enemy Logic: Fire & Flame Particles
05:54:45 – Interaction: Mining Gold Stones

⚔️ Game Flow & Enemies
06:20:15 – Pause Menu & Game Over UI
06:33:40 – Enemy Spawning: Goblin House Wave System

🎮 Final Touches
07:38:30 – Main Menu Design & Final Tutorial Polish
07:51:25 – Final Gameplay Demo & Wrap-up

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lINKS
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Godot Software : https://godotengine.org/ #Godot4.6
👇 Subscribe for more Godot tutorials and game development content!
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YOUTUBE :https://youtube.com/@KIMS-17?si=Z430Sfp1RuEUG898

FACEBOOK :https://www.facebook.com/profile.php?id=61561937182156&mibextid=ZbWKwL

TIKTOK :https://www.tiktok.com/@kims.making.games?_t=8nd1705e76d&_r=1

INSTAGRAM :https://www.instagram.com/kims_making_games?igsh=dTNrOGl3aXR1NmNn

PATREON : https://patreon.com/Kimsmakinggames?utm_medium=unknown&utm_source=join_link&utm_campaign=creatorshare_creator&utm_content

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Thank you ❤

#godot #Godot4 #GameDev #IndieDev #RPG #RTS#KIMS#KIMSMAKINGGAMES

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