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The Self-Taught Dev #4 - GO Errors Theories

#golang , #tutorial , #selftaught , #learning , #software , #development

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What is this About?
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While working on Game Hangar (https://github.com/Koubae/game-hangar)
I run into some difficulties working with errors in Go on large projects, especially
where an error occurred somewhere in the application at different depths and requires to
"bubble up" and should be then "handled" or "have different behaviours" else where closer to
the "surface".

I've a small theory and something I want to try to, it may just work!

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💻 Project Repository
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- GitHub repo 👨🏻‍💻: https://github.com/koubae/go-example

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Some external content (articles, documentation, videos)
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Видео The Self-Taught Dev #4 - GO Errors Theories канала Koubae Games
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