Slavoj Žižek: “I am all for gamification. Good and evil, I don’t care, give me more of it!”
At the HowTheLightGetsIn festival earlier this year, Slavoj Žižek, Steven Bonnell (aka Destiny) and Lisa Miller met to debate ‘The Game of Life’. Hosted by Myriam François
Full debate: https://iai.tv/video/the-game-of-life
Games are everywhere. And not just on the football field. Workplaces, dating lives, education and even friendships are being packaged as games. Tinder makes love a swiping game of snap, AI claims to have solved long-standing scientific problems by ‘converting them into games’. But critics argue games distort life and empty it of meaning. And games can be dangerous. QAnon was created initially as an alternative reality game, and the world is not made safer by understanding military build up as 'an arms race'.
Do we need to eradicate the relentless gamification of life? Should we recognise life has no clear goal, no way to win, no measures of success, no extra lives or second chances? Should we see games as furthering inequality - creating winners and losers? Or have games always been with us, from the system of money to the hierarchies of education, and for the very good reason that they are a remarkably powerful motivator for action?
Видео Slavoj Žižek: “I am all for gamification. Good and evil, I don’t care, give me more of it!” канала Renitzc Kantart
Full debate: https://iai.tv/video/the-game-of-life
Games are everywhere. And not just on the football field. Workplaces, dating lives, education and even friendships are being packaged as games. Tinder makes love a swiping game of snap, AI claims to have solved long-standing scientific problems by ‘converting them into games’. But critics argue games distort life and empty it of meaning. And games can be dangerous. QAnon was created initially as an alternative reality game, and the world is not made safer by understanding military build up as 'an arms race'.
Do we need to eradicate the relentless gamification of life? Should we recognise life has no clear goal, no way to win, no measures of success, no extra lives or second chances? Should we see games as furthering inequality - creating winners and losers? Or have games always been with us, from the system of money to the hierarchies of education, and for the very good reason that they are a remarkably powerful motivator for action?
Видео Slavoj Žižek: “I am all for gamification. Good and evil, I don’t care, give me more of it!” канала Renitzc Kantart
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