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How to make hatching shaders in Blender

Tutorial showing how to make NPR hatching and engraving style shaders in Blender using Eevee. These are techniques for rendering 3D Models so that they look like they're hand drawn.
Inspiration for the style comes from artists like Gustave Doré, who's illustrations for Dante's Inferno are amazing.

The model used in the tutorial is Daniel Chester French's sculpture "Spirit of Life" scanned by Mesick Cohen Wilson Baker Architects, and can be downloaded from Sketchfab here:
https://sketchfab.com/3d-models/spirit-of-life-sculpture-91fd13978c3749f7a77f2c2719ddeb08

Note at 21:00, when I add in the voronoi texture, I should have been using a Vector Math node, not a regular math node

Blend file is here if you feel like playing with it:
https://drive.google.com/file/d/1S54II-mbT3MH88k49-HtNdCMok8lCk2t/view?usp=sharing

Видео How to make hatching shaders in Blender канала Ocean Quigley
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1 ноября 2020 г. 8:28:24
00:25:08
Яндекс.Метрика