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Escaping the Infinite Mid - How to Use Large Language Models in Games | AI and Games Conference 2024
Title: Escaping the Infinite Mid
Speaker: Chris Wallace / Hidden Door
Description: We’ll explore the promise and challenges of using generative techniques to create new experiences in established worlds. Large language models are a fraught technology, including in their lack of regard for the boundaries of intellectual property. At Hidden Door, we’ve been combining them in constrained ways with procedural generation, templating, and “classical” natural language techniques to allow stories that feel meaningfully different every time, but which respect the world in which they occur.
We’ll speak to the kind of input that creative partners (authors, film producers, and other creators) want, and discuss the risks and pitfalls of generative technology (oh hi, bias) and how we mitigate those. We can also share how we’ve approached these challenges in our game, with examples like:
- Using language models to choose which templated story beat happens next, instead of generating them from scratch.
- Treating language as a unique affordance for player characters (my strong character is different than your strong character).
- Creating lots of content using procgen and language models together, with a game designer’s curation.
- When we take the reigns off and let worlds get weird (cybernetic mech skeleton in the Wizard of Oz?).
- How to do this ethically, from a technology, data, and business perspective.
--
The AI and Games Conference is Europe's leading event dedicated to networking and knowledge exchange for students, researchers and professionals working in artificial intelligence for games.
--
Check out all of our content:
Website and Newsletter: http://www.aiandgames.com
AI and Games: http://www.youtube.com/@AIandGames
AI and Games Plus: http://www.youtube.com/@AIandGamesPlus
AI and Games Conference: http://www.youtube.com/@AIandGamesConference
Goal State: http://www.youtube.com/@GoalStateAI
Livestreams on Twitch: http://www.twitch.tv/aiandgames
Join our Discord Community: https://discord.aiandgames.com
Buy our Merch: https://store.aiandgames.com
--
Follow 'AI and Games' on social media.
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Threads: https://www.threads.net/@aiandgames
Видео Escaping the Infinite Mid - How to Use Large Language Models in Games | AI and Games Conference 2024 канала AI and Games Conference
Speaker: Chris Wallace / Hidden Door
Description: We’ll explore the promise and challenges of using generative techniques to create new experiences in established worlds. Large language models are a fraught technology, including in their lack of regard for the boundaries of intellectual property. At Hidden Door, we’ve been combining them in constrained ways with procedural generation, templating, and “classical” natural language techniques to allow stories that feel meaningfully different every time, but which respect the world in which they occur.
We’ll speak to the kind of input that creative partners (authors, film producers, and other creators) want, and discuss the risks and pitfalls of generative technology (oh hi, bias) and how we mitigate those. We can also share how we’ve approached these challenges in our game, with examples like:
- Using language models to choose which templated story beat happens next, instead of generating them from scratch.
- Treating language as a unique affordance for player characters (my strong character is different than your strong character).
- Creating lots of content using procgen and language models together, with a game designer’s curation.
- When we take the reigns off and let worlds get weird (cybernetic mech skeleton in the Wizard of Oz?).
- How to do this ethically, from a technology, data, and business perspective.
--
The AI and Games Conference is Europe's leading event dedicated to networking and knowledge exchange for students, researchers and professionals working in artificial intelligence for games.
--
Check out all of our content:
Website and Newsletter: http://www.aiandgames.com
AI and Games: http://www.youtube.com/@AIandGames
AI and Games Plus: http://www.youtube.com/@AIandGamesPlus
AI and Games Conference: http://www.youtube.com/@AIandGamesConference
Goal State: http://www.youtube.com/@GoalStateAI
Livestreams on Twitch: http://www.twitch.tv/aiandgames
Join our Discord Community: https://discord.aiandgames.com
Buy our Merch: https://store.aiandgames.com
--
Follow 'AI and Games' on social media.
BlueSky: https://bsky.app/profile/tommy.aiandgames.com
Twitter: http://www.twitter.com/AIandGames
Mastodon: https://mastodon.gamedev.place/@AIandGames
TikTok: https://www.tiktok.com/@aiandgames
Instagram: https://www.instagram.com/aiandgames/
Threads: https://www.threads.net/@aiandgames
Видео Escaping the Infinite Mid - How to Use Large Language Models in Games | AI and Games Conference 2024 канала AI and Games Conference
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13 марта 2025 г. 14:46:04
00:21:14
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