Game Graphics Pipeline Explained by Tom Petersen of nVidia
We talk with Tom Petersen of nVidia about the game graphics & GPU pipeline, how game graphics work, when and how geometry, textures, and shaders are rendered, and more. Read more: http://www.gamersnexus.net/guides/2429-gpu-rendering-and-game-graphics-explained
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Видео Game Graphics Pipeline Explained by Tom Petersen of nVidia канала Gamers Nexus
Like our content? Please consider becoming our Patron to support us: http://www.patreon.com/gamersnexus
** Please like, comment, and subscribe for more! **
Follow us in these locations for more gaming and hardware updates:
t: http://www.twitter.com/gamersnexus
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w: http://www.gamersnexus.net/
Links to Amazon and Newegg are typically monetized on our channel (affiliate links) and may return a commission of sales to us from the retailer. This is unrelated to the product manufacturer. Any advertisements or sponsorships are disclosed within the video ("this video is brought to you by") and above the fold in the description. We do not ever produce paid content or "sponsored content" (meaning that the content is our idea and is not funded externally aside from whatever ad placement is in the beginning) and we do not ever charge manufacturers for coverage.
Видео Game Graphics Pipeline Explained by Tom Petersen of nVidia канала Gamers Nexus
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