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SceneGraph "Build a Roku Channel": Core Concepts

This lesson reviews core concepts for Roku channel app development. It explains the basic design principles and key concepts for developing on the Roku platform, outlines the contents and structure of Roku channels, and compares the programming languages used to build Roku channels: SceneGraph and BrightScript. It highlights the different types of SceneGraph components you can use to build the channel UI.

The lesson continues by providing a high-level overview of several key topics such as threading, event handling, and data scoping. It concludes by explaining the importance of factoring graceful degradation in the channel design.

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For more information on this lesson, and all the lessons in the SceneGraph "Build a Channel" course, visit the Roku Developer's site: https://go.roku.com/QI9MR34t2.

If you have questions while taking the course, go to the Roku Developer Forum and post your questions in the dedicated topic created just for this course: https://go.roku.com/wMoGr9zx-.

To enroll in the Roku Developer Program, visit https://go.roku.com/m3en8ce-9

To watch these videos on your Roku device, add the Roku Developers channel to your Roku device using the following URL: https://go.roku.com/-VkGoU0ve

To read Roku's developer documentation, visit https://go.roku.com/LSfY0AIS1

Видео SceneGraph "Build a Roku Channel": Core Concepts канала Roku Developers
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18 августа 2020 г. 23:29:35
00:13:08
Яндекс.Метрика