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Gameplay Interaction by Equipment and Effectible Object Types - Godot 4 Resource Gathering Tutorial

When you have equipped items, you want them to be able to interact with different objects depending on what kind of item you have equipped. A sword could effect enemies but a pickaxe would harvest rocks or ore. In this tutorial, I show how to give typing to your items and target resource nodes by using Godot 4 resource files as types for your in game objects.

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https://chris-tutorials.itch.io/

00:00 - Harvesting Tool
07:53 - Giving Types to Resource Nodes
11:35 - Checking Node Type for Tool Harvesting
18:30 - Pickup Object for Harvested Resources

Видео Gameplay Interaction by Equipment and Effectible Object Types - Godot 4 Resource Gathering Tutorial канала Chris' Tutorials
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Информация о видео
19 мая 2023 г. 12:09:18
00:18:31
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