Red Dead Redemption: THE ART OF VIOLENCE (The Most Massive RDR2 Edit Ever Released) #shorts #rdr2
I saved my absolute best work for last - This is an insanely dense combined Red Dead Redemption 2 ragdoll showcase: WERO, AEM, CERR, RERO, LLRO, RAREP
The production of this video involved months of 12 plus hour days of recording, organizing, and editing content in order to put forth the most unique presentation of Red Dead Redemption 2 ever captured.
Almost 40 folders of thousands of different types of recorded shots, all glued together precisely to create a truly original experience.
The camera is focused on the player in 3rd person as they take shots, then a series of other shots are used to complete each sequence. To pull this off I cloned, renamed, hijacked, and made a bodyguard of the player, while I went into ghost mode - then spent days recording them in different locations and scenarios - recording everything up to the muzzle flash.
Weeks were spent recording the accompanying shots - after about a month of recording 8,000 different clips it was time to fuse them together according to the players location, weapon type, and target.
To give it a unique presentation the content was recorded between 10-30% game speed, then speed up at multiple intervals in post editing.
Something as simple as a gunshot reaction involves 4-5 different speed changes.
When you slow down the gameplay a number of audio challenges present themselves - I found myself involved in the process of completely re-recording and placing all audio elements manually - then professionally mixing them by separating into discrete audio channels.
Finally in the pre-mastering phase came the time intensive task of adding the correct amount of compression to each individual gunshot, assigning reverb and analogue delay according to location and setting.
Many of the gunshots/FX sounds were taken from real guns and explosions. Real weather and environmental ambience were used in place of much of the game audio.
The audio editing phase took as much time as the visual work, ensuring that the correct amount of ducking was applied between the soundtrack, ambience, and FX tracks.
I manually anchored each gunshot to the timeline so that I could speed up the shots without effecting the sounds of the gunshots - the anchored gunshots were overdubbed and most are comprised of 6-8 layered gunshots to give every gunshot a unique sound - a quick smooth snappy sound that wouldn't clash with the rest of the audio (in some of my videos the gunshots are loud/sharp, which I noticed scared my dog, I tested the final mix to ensure it was not stressful to pets).
This was ready to release a month ago - each gunshot was synched to custom music tracks - unfortunately, minutes before the release I as informed that much of the video was blocked due to copyright issues - this led me to begin rescoring this from scratch, completely rearranging the flow of the entire project.
I realize that because of the way YouTubes AI algorithm views my content that next to nobody will ever see it.. Despite this, I accept nothing less than my best.
The last phases of post-production involved encoding the visuals using frame interpolation and going back and forth between frame sampling and optical flow in the encoding process.
The end result is a visual feel that flows and organically transitions between each scene, giving a unique presentation of Red Dead Redemption 2 never experienced in any released content by anyone to date
The Art of Violence: Chapter List
(00:00 - 03:14) Fifty Moves Ahead of the Best
(03:15 - 05:53) Confidence, Ambition, Style
(05:54 - 09:49) Cadaver Royale
(09:50 - 12:57) A Night to Remember
(12:58 - 16:08) The Darkest Day
(16:09 - 19:28) Lightning Country
(19:29 - 23:42) Last Chance PowerDrive
I will continue to release new Red Dead Redemption 2 shorts and have another major dialogue intensive video I will release later this week - it's kind of pointless to continue making content nobody watches regardless of quality - until things change somehow there's no reason to waste time making stuff.
Should viewership of this channel increase over time, I would love to someday release a few more
A few that come to mind are:
- An up-to-date multi-screen Euphoria Ragdoll Mega Showcase
- Degenerate Cop 3
- Remastered versions of a few older releases
-------
It's been a disappointing journey for sure. The last few releases have been much better than anything I've released before - as a result I've gotten far fewer views than ever before - YouTube's AI intensive algorithm unfortunately does a great job of suppressing truly original, quality-intensive content while promoting dumbed down content by mega channels.
I'm not totally giving up for good...
I intend to put a significant investment into promoting a few videos later this year.
I don't want to make videos that people want to see.
I want people to see videos I want to make. This will never change.
#rdr2 #reddeadredemption #reddeadredemtion2 #gaming #reddeadcommunity
Видео Red Dead Redemption: THE ART OF VIOLENCE (The Most Massive RDR2 Edit Ever Released) #shorts #rdr2 канала RED DEAD DIRECTOR
The production of this video involved months of 12 plus hour days of recording, organizing, and editing content in order to put forth the most unique presentation of Red Dead Redemption 2 ever captured.
Almost 40 folders of thousands of different types of recorded shots, all glued together precisely to create a truly original experience.
The camera is focused on the player in 3rd person as they take shots, then a series of other shots are used to complete each sequence. To pull this off I cloned, renamed, hijacked, and made a bodyguard of the player, while I went into ghost mode - then spent days recording them in different locations and scenarios - recording everything up to the muzzle flash.
Weeks were spent recording the accompanying shots - after about a month of recording 8,000 different clips it was time to fuse them together according to the players location, weapon type, and target.
To give it a unique presentation the content was recorded between 10-30% game speed, then speed up at multiple intervals in post editing.
Something as simple as a gunshot reaction involves 4-5 different speed changes.
When you slow down the gameplay a number of audio challenges present themselves - I found myself involved in the process of completely re-recording and placing all audio elements manually - then professionally mixing them by separating into discrete audio channels.
Finally in the pre-mastering phase came the time intensive task of adding the correct amount of compression to each individual gunshot, assigning reverb and analogue delay according to location and setting.
Many of the gunshots/FX sounds were taken from real guns and explosions. Real weather and environmental ambience were used in place of much of the game audio.
The audio editing phase took as much time as the visual work, ensuring that the correct amount of ducking was applied between the soundtrack, ambience, and FX tracks.
I manually anchored each gunshot to the timeline so that I could speed up the shots without effecting the sounds of the gunshots - the anchored gunshots were overdubbed and most are comprised of 6-8 layered gunshots to give every gunshot a unique sound - a quick smooth snappy sound that wouldn't clash with the rest of the audio (in some of my videos the gunshots are loud/sharp, which I noticed scared my dog, I tested the final mix to ensure it was not stressful to pets).
This was ready to release a month ago - each gunshot was synched to custom music tracks - unfortunately, minutes before the release I as informed that much of the video was blocked due to copyright issues - this led me to begin rescoring this from scratch, completely rearranging the flow of the entire project.
I realize that because of the way YouTubes AI algorithm views my content that next to nobody will ever see it.. Despite this, I accept nothing less than my best.
The last phases of post-production involved encoding the visuals using frame interpolation and going back and forth between frame sampling and optical flow in the encoding process.
The end result is a visual feel that flows and organically transitions between each scene, giving a unique presentation of Red Dead Redemption 2 never experienced in any released content by anyone to date
The Art of Violence: Chapter List
(00:00 - 03:14) Fifty Moves Ahead of the Best
(03:15 - 05:53) Confidence, Ambition, Style
(05:54 - 09:49) Cadaver Royale
(09:50 - 12:57) A Night to Remember
(12:58 - 16:08) The Darkest Day
(16:09 - 19:28) Lightning Country
(19:29 - 23:42) Last Chance PowerDrive
I will continue to release new Red Dead Redemption 2 shorts and have another major dialogue intensive video I will release later this week - it's kind of pointless to continue making content nobody watches regardless of quality - until things change somehow there's no reason to waste time making stuff.
Should viewership of this channel increase over time, I would love to someday release a few more
A few that come to mind are:
- An up-to-date multi-screen Euphoria Ragdoll Mega Showcase
- Degenerate Cop 3
- Remastered versions of a few older releases
-------
It's been a disappointing journey for sure. The last few releases have been much better than anything I've released before - as a result I've gotten far fewer views than ever before - YouTube's AI intensive algorithm unfortunately does a great job of suppressing truly original, quality-intensive content while promoting dumbed down content by mega channels.
I'm not totally giving up for good...
I intend to put a significant investment into promoting a few videos later this year.
I don't want to make videos that people want to see.
I want people to see videos I want to make. This will never change.
#rdr2 #reddeadredemption #reddeadredemtion2 #gaming #reddeadcommunity
Видео Red Dead Redemption: THE ART OF VIOLENCE (The Most Massive RDR2 Edit Ever Released) #shorts #rdr2 канала RED DEAD DIRECTOR
rdr2 red dead redemption red dead redemption 2 from the ritz to the rubble rdr2 music video rdr2 ragdoll showcase ragdoll physics the art of violence the art of violence rdr2 john marston rdr2 bloodlust best rdr2 edit rdr2 edits rdr2 movie wero cerr ragdoll dro ragdoll euphoria physics rdr2 new content funny video rdr2 adult jack marston rdr2 post epilogue best of red dead redemption 2 rdr2 mega edit rdr2 weezer rdr2 james bond rdr2 newest ragdoll
Комментарии отсутствуют
Информация о видео
9 ноября 2024 г. 3:28:55
00:00:20
Другие видео канала



















