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Twisty Forest Biome - Procedural 3D Environment Showcase

ArtStation - https://artstation.com/sergeykamenov
Hello guys, here is one of the biome generations and assets that I had to put together in 1 week for the game OVERRIDER.
Though I reused and adapted some assets from the project I managed to create a nice new set for this one. Assets are scupted and baked in Blender and textured in Substance Painter. Trees use combination of trim sheets and custom baked parts with a shadergraph for nature I did before for easy procedural moss, details and other stuff. Vegetation is also sculpted and uses very flexible shadergraph I did for some nice wind effects and quick color iterations.
For the terrain I used Microsplat shader that blends greatly 16 textures and makes iterations very quick and easy.
Grass is the Stylized Grass asset from the unity store, blends with the terrain textures using baked color map.
For the atmosphere and fog credit goes to Cozy Weather and Volumetric Fog on the unity store.

Видео Twisty Forest Biome - Procedural 3D Environment Showcase канала 3D Sergo
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