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Coding in the Cabana 4: Worley Noise

The fourth episode of Coding in the Cabana has arrived! Quarantined at home I explore the beauty of Worley noise.

💻https://thecodingtrain.com/CodingInTheCabana/004-worley-noise.html
💻Additional code examples: https://github.com/CodingTrain/WorleyNoise

Links discussed in this video :
🔗Worley noise (Wikipedia): https://en.wikipedia.org/wiki/Worley_noise
🔗A Cellular Texture Basis Function by Steven Worley: https://www.rhythmiccanvas.com/research/papers/worley.pdf
🔗Book of Shaders - Chapter 11 Noise: https://thebookofshaders.com/11/
🔗saveFrame(): https://processing.org/reference/saveFrame_.html
🔗Spatial Subdivison in The Nature of Code: https://natureofcode.com/book/chapter-6-autonomous-agents/#chapter06_figure37

Related coding challenges :
🎥 The Coding Train at Home: https://youtu.be/3z9d3tqVRyc
🎥 Coding Challenge #24 - Perlin Noise Flow Field: https://youtu.be/BjoM9oKOAKY
🎥 Coding Challenge #114 - Bubble Sort Visualization: https://youtu.be/67k3I2GxTH8
🎥 Coding Challenge #143 - Quicksort Visualization: https://youtu.be/eqo2LxRADhU
🎥 Coding Challenge #98.2 - Quadtree: https://youtu.be/QQx_NmCIuCY

0:00 About Worley Noise
1:13 Coding Random Noise
3:29 Adding a Set of Points
4:57 Calculating The Distances
7:25 Coloring
8:10 Animating The Points
10:28 Worley Noise in 3D
14:00 Optimization Possibilities
14:49 Conclusions and Goodbyes

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💡Github: https://github.com/CodingTrain
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🎥 Coding Challenges: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH
🎥 Intro to Programming: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6Zy51Q-x9tMWIv9cueOFTFA

🔗 p5.js: https://p5js.org
🔗 Processing: https://processing.org

📄 Code of Conduct: https://github.com/CodingTrain/Code-of-Conduct
🌐Help us caption and translate: http://www.youtube.com/timedtext_cs_panel?c=UCvjgXvBlbQiydffZU7m1_aw&tab=2
🚩Suggest Topics: https://github.com/CodingTrain/Rainbow-Topics
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Видео Coding in the Cabana 4: Worley Noise канала The Coding Train
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9 мая 2020 г. 18:00:12
00:15:40
Яндекс.Метрика