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Scythe 2 Episode 6 Playthrough
More crazy start strats, but after doing them taking the rest of each map slow was very successful. Erik's ability to design encounters that feel impossible but are totally fine is amazing. After doing all of these I found none of them make me sweat like Fire and Ice.
Map 26 / 14 attempts / 5:29
I could super shotgun evil marines all day. This is the only map where a majority of my deaths were in the back half, even taking it tenderly the demons you leave at the start with this strat can be a problem.
Map 27 / 23 attempts / 17:49
If I couldn't cheese the door to the cave this map would be sooo much harder. The mountain area is incredibly scary, but for some reason I've never died trying to escape through the demons.
Map 28 / 6 attempts / 7:08
Wheeeee!!
Map 29 / 3 attempts / 18:47
I think this is the hardest map for me, but I took a lot of practice hence the low attempt count. Getting the routing for the cyberdemon to infight the second afrit and the spider mastermind was the most important part for this.
Map 30 / 65 attempts / 12:05
Turns out getting the archvile jump at the start is freaking terrible. I actually did get an exit on attempt 18, but I forgot about the baron blocking the Fire and Ice secret and wasted time thinking I was missing an enemy before the chaingunner. Also, the amount of time you waste if you don't just jump the final group of afrits is crazy.
Видео Scythe 2 Episode 6 Playthrough канала NOOT
Map 26 / 14 attempts / 5:29
I could super shotgun evil marines all day. This is the only map where a majority of my deaths were in the back half, even taking it tenderly the demons you leave at the start with this strat can be a problem.
Map 27 / 23 attempts / 17:49
If I couldn't cheese the door to the cave this map would be sooo much harder. The mountain area is incredibly scary, but for some reason I've never died trying to escape through the demons.
Map 28 / 6 attempts / 7:08
Wheeeee!!
Map 29 / 3 attempts / 18:47
I think this is the hardest map for me, but I took a lot of practice hence the low attempt count. Getting the routing for the cyberdemon to infight the second afrit and the spider mastermind was the most important part for this.
Map 30 / 65 attempts / 12:05
Turns out getting the archvile jump at the start is freaking terrible. I actually did get an exit on attempt 18, but I forgot about the baron blocking the Fire and Ice secret and wasted time thinking I was missing an enemy before the chaingunner. Also, the amount of time you waste if you don't just jump the final group of afrits is crazy.
Видео Scythe 2 Episode 6 Playthrough канала NOOT
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3 мая 2026 г. 4:56:07
01:02:06
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