Blender101 - Texturing - Unwrapping basics
To prepare a model for texturing, it must be unwrapped, also known as UV Mapping, UVW Mapping, UV Unwrapping, etc etc. Unwrapping in Blender is a complex topic, but its fundamentals are very simple:
1. Mark Edges with Seams
2. Click Unwrap.
By repeating the process of 1 and 2 in a logical manner, eventually your object will unfold, allowing it to be textured.
There is a lot more that goes into making a "good" unwrap than this, but this is a basic approach that will get you started.
Видео Blender101 - Texturing - Unwrapping basics канала Gamedev101
1. Mark Edges with Seams
2. Click Unwrap.
By repeating the process of 1 and 2 in a logical manner, eventually your object will unfold, allowing it to be textured.
There is a lot more that goes into making a "good" unwrap than this, but this is a basic approach that will get you started.
Видео Blender101 - Texturing - Unwrapping basics канала Gamedev101
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25 июля 2024 г. 7:52:46
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