Classic DooM: Unity Edition widescreen background texture update comparison
The classic DooM Bethesda ports were updated to 1.0.7 on September 3, 2020. With this update the title, intermission, and end screens were updated from the original releases' 4:3 aspect ratio to a more modern 16:9 aspect ratio. The new textures are not simply cropped, they are hand drawn and extended to fit modern displays. I decided to make a comparison video to show these off.
The games and expansions included in this showcase are The Ultimate DooM, DooM II: Hell on Earth, DooM II: No Rest for the Living, Final DooM: The Plutonia Experiment and Final DooM: TNT Evilution.
I am led to believe that the one who made these for the new ports is Stephen "Scuba Steve" Browning. Special thanks to @SabArchvile on Twitter for helping me find some of the textures I was having trouble finding. Go give her a follow at https://twitter.com/SabArchvile
My Twitter: https://twitter.com/IsannKeket
I hope you enjoy!
Видео Classic DooM: Unity Edition widescreen background texture update comparison канала Isann Keket
The games and expansions included in this showcase are The Ultimate DooM, DooM II: Hell on Earth, DooM II: No Rest for the Living, Final DooM: The Plutonia Experiment and Final DooM: TNT Evilution.
I am led to believe that the one who made these for the new ports is Stephen "Scuba Steve" Browning. Special thanks to @SabArchvile on Twitter for helping me find some of the textures I was having trouble finding. Go give her a follow at https://twitter.com/SabArchvile
My Twitter: https://twitter.com/IsannKeket
I hope you enjoy!
Видео Classic DooM: Unity Edition widescreen background texture update comparison канала Isann Keket
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