Car learns to drive - NeuroEvolution of Augmented Topologies (NEAT) for a 3D car made in Unity
Implementation of NeuroEvolution of Augmented Topologies (NEAT) for a car to learn to drive on the track. This is a continuation of my study (https://www.youtube.com/watch?v=8V2sX9BhAW8) in which the same problem is solved by a evolution of neural networks of fixed topologies. In this example the neural network topology changes through evolution (adding neurons, adding or disabling connections as well as mutating weights).
NEAT source http://nn.cs.utexas.edu/downloads/papers/stanley.ec02.pdf
Fitness is a relation of distance and average car speed
Implemented in Unity 5.6, programming language c#.
Видео Car learns to drive - NeuroEvolution of Augmented Topologies (NEAT) for a 3D car made in Unity канала Tomek S
NEAT source http://nn.cs.utexas.edu/downloads/papers/stanley.ec02.pdf
Fitness is a relation of distance and average car speed
Implemented in Unity 5.6, programming language c#.
Видео Car learns to drive - NeuroEvolution of Augmented Topologies (NEAT) for a 3D car made in Unity канала Tomek S
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