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v092825 found the Lightburn 2 0 30 buffer problem using LaserGRBL

This has been a problem with Lightburn since 1.7.01, finally was able to demonstrate where the failure occurs by using Lightburn 2.0 latest version, creating a 600dpi 150x150mm sketch and 3 greyscale passes. When run on Lightburn it consistently crashes about 20% and laser complains about bad g codes, we save the G-code from Lightburn 2.x, then start LaserGRBL and just load and run the file created in Lightburn. This is a 8.4hr burn. LaserGRBL does pause for 4-8 second when it buffers but always finishes the job. Lightburn never finishes the job and this create lots of very expensive waste of materials and time. So built this video to detail this for other makers and Lightburn so they can finally fix the problem. This is not a USB, CH349, windows patch problem. Its very clearly in the Lightburn buffering, it timesout instead of waiting 10 sec and continuing. Platform is i7 8way, 3.3ghz, 8gb ram, 2tb SSD. Also ran into same problem with my file server which is a i9 12 way, 3.4ghz, 128GB DDR5 ram, and dual 1TB SSD Nand drivers and both systems run 4K graphics. And are on lastest version of Windows 11. J Cloudfather

Видео v092825 found the Lightburn 2 0 30 buffer problem using LaserGRBL канала J Cloudfather
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