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Writing a Command Parser (Godot Retro Text Adventure Tutorial #6)

In this Godot tutorial you'll learn how to write a simple command parser for your retro text adventure game that will parse the commands that the user inputs. We'll also add a welcome message that helps orient the player and tells them what commands they can input.

💻 Get the code for this project:https://github.com/josephmbustamante/godot-text-adventure-tutorial
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⏱ TIMESTAMPS
0:00 Intro
0:27 Creating our Command Processor Node
9:48 Writing our first command: "go"
20:01 Testing our "go" command
20:45 Writing the "help" command
22:24 Displaying a help message when the game starts
28:14 Making the text wrap correctly
29:58 Finished product
30:31 Outro

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15 марта 2021 г. 18:15:01
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